#include "client/Game.h" #include "client/GameClient.h" #include "client/input/Controller.h" #include "client/rendering/Engine.h" #include "rendering/Window.h" #include "utils/Logger.h" #include "wrapper/GL.h" int main() { if(GameClient::init() || Engine::init()) { return 0; } Controller controller(Engine::getButtons()); Game game(controller); Engine::run(); return 0; }