#ifndef LINES_H #define LINES_H #include "client/rendering/wrapper/VertexBuffer.h" #include "common/utils/List.h" #include "client/rendering/Triangle.h" class Lines final { public: Lines(); void add(const Vector3& a, const Vector3& b, int color); void clear(); void build(); void draw() const; private: VertexBuffer vertexBuffer; List buffer; }; #endif