Commit History

Autor SHA1 Mensaxe Data
  Kajetan Johannes Hammerle 3dd8a4cd7a removed redundant shader names, gui experiments, core update, %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle f646e22cc7 usage of new typed buffer %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle 3f6300ad51 update to new gaming core %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle 04c83eda84 framebuffer moved to gaming core %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle 7b9003b6dd vertex buffer moved to gaming core, vertex attributes are now set intelligent, stream buffer is removed and replaced by vertex buffer as there is no performance gain right now %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle 832af4146c texture and file texture moved to gaming core %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle fbf66f4357 integration of gaming core, clean up, removal of uints and co %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle 237e1993c9 turned vector into a template %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle 4618384615 experimental world rendering, basic high map generation %!s(int64=3) %!d(string=hai) anos