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- #include "tests/ColorTests.h"
- #include "test/Test.h"
- #include "utils/Color.h"
- const float eps = 0.0001f;
- static void testColor1() {
- Core::Color1 c(36);
- CORE_TEST_EQUAL(36, c[0]);
- CORE_TEST_FLOAT(36.0f / 255.0f, c.asFloat(0), eps);
- }
- static void testColor2() {
- Core::Color2 c(36 + 256, 100.0);
- CORE_TEST_EQUAL(36, c[0]);
- CORE_TEST_EQUAL(100, c[1]);
- CORE_TEST_FLOAT(36.0f / 255.0f, c.asFloat(0), eps);
- CORE_TEST_FLOAT(100.0f / 255.0f, c.asFloat(1), eps);
- }
- static void testColor3() {
- Core::Color3 c(36, 100.0f, 200);
- CORE_TEST_EQUAL(36, c[0]);
- CORE_TEST_EQUAL(100, c[1]);
- CORE_TEST_EQUAL(200, c[2]);
- CORE_TEST_FLOAT(36.0f / 255.0f, c.asFloat(0), eps);
- CORE_TEST_FLOAT(100.0f / 255.0f, c.asFloat(1), eps);
- CORE_TEST_FLOAT(200.0f / 255.0f, c.asFloat(2), eps);
- }
- static void testColor4() {
- Core::Color4 c(36, 100, 200, 142);
- CORE_TEST_EQUAL(36, c[0]);
- CORE_TEST_EQUAL(100, c[1]);
- CORE_TEST_EQUAL(200, c[2]);
- CORE_TEST_EQUAL(142, c[3]);
- CORE_TEST_FLOAT(36.0f / 255.0f, c.asFloat(0), eps);
- CORE_TEST_FLOAT(100.0f / 255.0f, c.asFloat(1), eps);
- CORE_TEST_FLOAT(200.0f / 255.0f, c.asFloat(2), eps);
- CORE_TEST_FLOAT(142.0f / 255.0f, c.asFloat(3), eps);
- }
- static void testColor4Empty() {
- Core::Color4 c;
- CORE_TEST_EQUAL(0, c[0]);
- CORE_TEST_EQUAL(0, c[1]);
- CORE_TEST_EQUAL(0, c[2]);
- CORE_TEST_EQUAL(0, c[3]);
- }
- void Core::ColorTests::test() {
- testColor1();
- testColor2();
- testColor3();
- testColor4();
- testColor4Empty();
- }
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