Vector.cppm 6.4 KB

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  1. export module Core.Vector;
  2. export import Core.Types;
  3. import Core.Math;
  4. import Core.Meta;
  5. import Core.ToString;
  6. import Core.Std;
  7. export namespace Core {
  8. template<size_t N, typename T>
  9. class alignas(sizeof(T) * (Core::isPowerOf2(N) ? N : 1)) Vector final {
  10. T values[N];
  11. public:
  12. Vector() {
  13. for(size_t i = 0; i < N; i++) {
  14. values[i] = static_cast<T>(0);
  15. }
  16. }
  17. template<typename OT, typename... Args>
  18. Vector(OT a, Args&&... args) :
  19. values(static_cast<T>(a), static_cast<T>(args)...) {
  20. static_assert(
  21. sizeof...(args) + 1 == N,
  22. "vector parameters do not match its size");
  23. }
  24. Vector& operator+=(const Vector& other) {
  25. for(size_t i = 0; i < N; i++) {
  26. values[i] += other.values[i];
  27. }
  28. return *this;
  29. }
  30. Vector operator+(const Vector& other) const {
  31. Vector v = *this;
  32. v += other;
  33. return v;
  34. }
  35. Vector& operator-=(const Vector& other) {
  36. for(size_t i = 0; i < N; i++) {
  37. values[i] -= other.values[i];
  38. }
  39. return *this;
  40. }
  41. Vector operator-() const {
  42. Vector v = *this;
  43. for(size_t i = 0; i < N; i++) {
  44. v.values[i] = -v.values[i];
  45. }
  46. return v;
  47. }
  48. Vector operator-(const Vector& other) const {
  49. Vector v = *this;
  50. v -= other;
  51. return v;
  52. }
  53. Vector& operator*=(T factor) {
  54. for(size_t i = 0; i < N; i++) {
  55. values[i] *= factor;
  56. }
  57. return *this;
  58. }
  59. Vector& operator*=(const Vector& other) {
  60. for(size_t i = 0; i < N; i++) {
  61. values[i] *= other.values[i];
  62. }
  63. return *this;
  64. }
  65. Vector operator*(T factor) const {
  66. Vector v = *this;
  67. v *= factor;
  68. return v;
  69. }
  70. Vector operator*(const Vector& other) const {
  71. Vector v = *this;
  72. v *= other;
  73. return v;
  74. }
  75. Vector& operator/=(T factor) {
  76. for(size_t i = 0; i < N; i++) {
  77. values[i] /= factor;
  78. }
  79. return *this;
  80. }
  81. Vector& operator/=(const Vector& other) {
  82. for(size_t i = 0; i < N; i++) {
  83. values[i] /= other.values[i];
  84. }
  85. return *this;
  86. }
  87. Vector operator/(T factor) const {
  88. Vector v = *this;
  89. v /= factor;
  90. return v;
  91. }
  92. Vector operator/(const Vector& other) const {
  93. Vector v = *this;
  94. v /= other;
  95. return v;
  96. }
  97. T dot(const Vector& v) const {
  98. T length = 0.0f;
  99. for(size_t i = 0; i < N; i++) {
  100. length += values[i] * v.values[i];
  101. }
  102. return length;
  103. }
  104. T squareLength() const {
  105. return dot(*this);
  106. }
  107. float length() const {
  108. return sqrtf(static_cast<float>(squareLength()));
  109. }
  110. Vector& normalize() {
  111. if constexpr(Core::IsSame<float, T> || Core::IsSame<double, T>) {
  112. *this *= 1.0f / length();
  113. } else {
  114. *this /= static_cast<T>(length());
  115. }
  116. return *this;
  117. }
  118. T& operator[](size_t index) {
  119. return values[index];
  120. }
  121. const T& operator[](size_t index) const {
  122. return values[index];
  123. }
  124. template<typename C>
  125. Vector<N, C> to() const {
  126. Vector<N, C> cast;
  127. for(size_t i = 0; i < N; i++) {
  128. cast[i] = static_cast<C>(values[i]);
  129. }
  130. return cast;
  131. }
  132. Vector<N, int> toInt() const {
  133. return to<int>();
  134. }
  135. Vector<N, float> toFloat() const {
  136. return to<float>();
  137. }
  138. size_t toString(char* s, size_t n) const {
  139. size_t total = 0;
  140. addString("[", s, n, total);
  141. for(size_t i = 0; i < N - 1; i++) {
  142. addString(values[i], s, n, total);
  143. addString(", ", s, n, total);
  144. }
  145. if constexpr(N > 0) {
  146. addString(values[N - 1], s, n, total);
  147. }
  148. addString("]", s, n, total);
  149. return total;
  150. }
  151. bool operator==(const Vector& other) const {
  152. for(size_t i = 0; i < N; i++) {
  153. if(notEqual(values[i], other.values[i])) {
  154. return false;
  155. }
  156. }
  157. return true;
  158. }
  159. template<Core::If<N >= 3, int, void*> = 0>
  160. auto& xyz() {
  161. return *reinterpret_cast<Vector<3, T>*>(this);
  162. }
  163. template<Core::If<N >= 3, int, void*> = 0>
  164. const auto& xyz() const {
  165. return *reinterpret_cast<const Vector<3, T>*>(this);
  166. }
  167. private:
  168. template<typename O>
  169. static bool notEqual(const O& a, const O& b) {
  170. return a != b;
  171. }
  172. static bool notEqual(float a, float b) {
  173. constexpr float e = 0.00001f;
  174. float diff = a - b;
  175. return diff < -e || diff > e;
  176. }
  177. };
  178. using Vector4 = Vector<4, float>;
  179. using Vector3 = Vector<3, float>;
  180. using Vector2 = Vector<2, float>;
  181. static_assert(
  182. alignof(Vector4) == sizeof(float) * 4, "invalid Vector4 alignment");
  183. static_assert(
  184. alignof(Vector3) == sizeof(float), "invalid Vector3 alignment");
  185. static_assert(
  186. alignof(Vector2) == sizeof(float) * 2, "invalid Vector2 alignment");
  187. using IntVector4 = Vector<4, int>;
  188. using IntVector3 = Vector<3, int>;
  189. using IntVector2 = Vector<2, int>;
  190. static_assert(
  191. alignof(IntVector4) == sizeof(int) * 4, "invalid IntVector4 alignment");
  192. static_assert(
  193. alignof(IntVector3) == sizeof(int), "invalid IntVector3 alignment");
  194. static_assert(
  195. alignof(IntVector2) == sizeof(int) * 2, "invalid IntVector2 alignment");
  196. void setAngles(Vector3& v, float lengthAngle, float widthAngle);
  197. Vector3 cross(const Vector3& a, const Vector3& b);
  198. }
  199. export template<size_t N, typename T>
  200. Core::Vector<N, T> operator*(T factor, const Core::Vector<N, T>& v) {
  201. return v * factor;
  202. }