#include "tests/ViewTests.h" #include "math/View.h" #include "test/Test.h" using V3 = Core::Vector3; static void testFromAngles() { Core::View v; v.updateDirections(0.0f, 0.0f); CORE_TEST_VECTOR(V3(0.0f, 1.0f, 0.0f), v.getUp()); CORE_TEST_VECTOR(V3(0.0f, -1.0f, 0.0f), v.getDown()); CORE_TEST_VECTOR(V3(0.0f, 0.0f, -1.0f), v.getLeft()); CORE_TEST_VECTOR(V3(0.0f, 0.0f, 1.0f), v.getRight()); CORE_TEST_VECTOR(V3(1.0f, 0.0f, 0.0f), v.getFront()); CORE_TEST_VECTOR(V3(-1.0f, 0.0f, 0.0f), v.getBack()); } static void testFromQuaternion() { Core::View v; v.updateDirections(Core::Quaternion()); CORE_TEST_VECTOR(V3(0.0f, 1.0f, 0.0f), v.getUp()); CORE_TEST_VECTOR(V3(0.0f, -1.0f, 0.0f), v.getDown()); CORE_TEST_VECTOR(V3(0.0f, 0.0f, -1.0f), v.getLeft()); CORE_TEST_VECTOR(V3(0.0f, 0.0f, 1.0f), v.getRight()); CORE_TEST_VECTOR(V3(1.0f, 0.0f, 0.0f), v.getFront()); CORE_TEST_VECTOR(V3(-1.0f, 0.0f, 0.0f), v.getBack()); } void Core::ViewTests::test() { testFromAngles(); testFromQuaternion(); }