Game.h 276 B

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  1. #ifndef GAME_H
  2. #define GAME_H
  3. #include "input/Keys.h"
  4. #include "rendering/Renderer.h"
  5. class Game final {
  6. public:
  7. Game(Keys& control);
  8. void tick();
  9. void render(float lag, Renderer& renderer) const;
  10. bool isRunning() const;
  11. private:
  12. Keys& keys;
  13. };
  14. #endif