CMakeLists.txt 2.0 KB

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  1. cmake_minimum_required(VERSION 3.25)
  2. project(gaming_core)
  3. set(CMAKE_C_STANDARD 23)
  4. set(SRC
  5. "src/ImageReader.c"
  6. "src/Network.c"
  7. "src/Window.c"
  8. )
  9. set(SRC_TESTS
  10. "test/Main.c"
  11. "test/modules/ImageReaderTests.c"
  12. "test/modules/NetworkTests.c"
  13. )
  14. if("${CMAKE_BUILD_TYPE}" STREQUAL "Release")
  15. set(COMPILE_OPTIONS "")
  16. set(LINK_OPTIONS "")
  17. set(LOG_LEVEL 2)
  18. set(DEFINITIONS "")
  19. else()
  20. set(DEFINITIONS ERROR_SIMULATOR CORE_CHECK_MEMORY)
  21. if(CMAKE_C_COMPILER_ID STREQUAL "GNU")
  22. set(COMPILE_OPTIONS --coverage)
  23. set(LINK_OPTIONS gcov)
  24. elseif(CMAKE_C_COMPILER_ID STREQUAL "Clang")
  25. set(COMPILE_OPTIONS -fprofile-instr-generate -fcoverage-mapping)
  26. set(LINK_OPTIONS ${COMPILE_OPTIONS})
  27. endif()
  28. set(LOG_LEVEL 4)
  29. endif()
  30. if(CMAKE_C_COMPILER_ID STREQUAL "GNU")
  31. include("cmake/gcc_warnings.cmake")
  32. set(DEFINITIONS ${DEFINITIONS}
  33. bool=_Bool
  34. true=1
  35. false=0
  36. nullptr=0
  37. static_assert=_Static_assert
  38. )
  39. elseif(CMAKE_C_COMPILER_ID STREQUAL "Clang")
  40. include("cmake/clang_warnings.cmake")
  41. endif()
  42. add_library(gaming_core STATIC ${SRC})
  43. target_compile_options(gaming_core PUBLIC
  44. ${COMPILE_OPTIONS}
  45. ${WARNINGS}
  46. -fdiagnostics-color=always
  47. )
  48. target_compile_definitions(gaming_core
  49. PUBLIC CORE_LOG_LEVEL=${LOG_LEVEL}
  50. PRIVATE ${DEFINITIONS}
  51. )
  52. target_link_libraries(gaming_core
  53. PRIVATE core ${LINK_OPTIONS}
  54. )
  55. target_include_directories(gaming_core SYSTEM
  56. PUBLIC ${CMAKE_INSTALL_PREFIX}/include
  57. )
  58. target_link_directories(gaming_core SYSTEM
  59. PUBLIC ${CMAKE_INSTALL_PREFIX}/lib
  60. )
  61. target_sources(gaming_core PUBLIC
  62. FILE_SET HEADERS
  63. BASE_DIRS include
  64. FILES
  65. ./include/core/ImageReader.h
  66. ./include/core/Network.h
  67. ./include/core/Window.h
  68. )
  69. install(TARGETS gaming_core FILE_SET HEADERS)
  70. add_executable(test ${SRC_TESTS})
  71. target_link_libraries(test PRIVATE gaming_core)
  72. target_compile_definitions(test PRIVATE ${DEFINITIONS})