Vector.h 2.9 KB

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  1. #ifndef CORE_VECTOR_H
  2. #define CORE_VECTOR_H
  3. #include "core/Types.h"
  4. #define CORE_VECTOR_OP2(name) name *r, const name *a
  5. #define CORE_VECTOR_OP3(name) CORE_VECTOR_OP2(name), const name* b
  6. #define CORE_DEFINE_VECTOR(N, name, sname, type, factor) \
  7. typedef struct { \
  8. type data[N]; \
  9. } name; \
  10. name* coreAddSet##sname(CORE_VECTOR_OP2(name)); \
  11. name* coreAdd##sname(CORE_VECTOR_OP3(name)); \
  12. name* coreSubSet##sname(CORE_VECTOR_OP2(name)); \
  13. name* coreSub##sname(CORE_VECTOR_OP3(name)); \
  14. name* coreMulSet##sname(CORE_VECTOR_OP2(name)); \
  15. name* coreMul##sname(CORE_VECTOR_OP3(name)); \
  16. name* coreDivSet##sname(CORE_VECTOR_OP2(name)); \
  17. name* coreDiv##sname(CORE_VECTOR_OP3(name)); \
  18. name* coreMulSet##sname##factor(name* r, type f); \
  19. name* coreMul##sname##factor(name* r, const name* a, type f); \
  20. name* coreDivSet##sname##factor(name* r, type f); \
  21. name* coreDiv##sname##factor(name* r, const name* a, type f); \
  22. name* coreInvertSet##sname(name* r); \
  23. name* coreInvert##sname(name* r, const name* a); \
  24. type coreDot##sname(const name* a, const name* b); \
  25. type coreSquareLength##sname(const name* a); \
  26. type coreLength##sname(const name* a); \
  27. name* coreNormalize##sname(name* r); \
  28. void coreToString##sname(const name* a, char* buffer, size_t n);
  29. CORE_DEFINE_VECTOR(2, CoreVector2, V2, float, F)
  30. CORE_DEFINE_VECTOR(3, CoreVector3, V3, float, F)
  31. CORE_DEFINE_VECTOR(4, CoreVector4, V4, float, F)
  32. CORE_DEFINE_VECTOR(2, CoreIntVector2, IV2, int, I)
  33. CORE_DEFINE_VECTOR(3, CoreIntVector3, IV3, int, I)
  34. CORE_DEFINE_VECTOR(4, CoreIntVector4, IV4, int, I)
  35. CoreVector3* coreAngles(CoreVector3* r, float lengthAngle, float widthAngle);
  36. CoreVector3* coreCross(CORE_VECTOR_OP3(CoreVector3));
  37. #define CORE_DEFINE_VECTOR_CONVERSION(a, b, name) \
  38. a* coreConvert##name(a* r, const b* c)
  39. CORE_DEFINE_VECTOR_CONVERSION(CoreVector2, CoreIntVector2, IV2);
  40. CORE_DEFINE_VECTOR_CONVERSION(CoreVector3, CoreIntVector3, IV3);
  41. CORE_DEFINE_VECTOR_CONVERSION(CoreVector4, CoreIntVector4, IV4);
  42. CORE_DEFINE_VECTOR_CONVERSION(CoreIntVector2, CoreVector2, V2);
  43. CORE_DEFINE_VECTOR_CONVERSION(CoreIntVector3, CoreVector3, V3);
  44. CORE_DEFINE_VECTOR_CONVERSION(CoreIntVector4, CoreVector4, V4);
  45. #endif