VectorTests.c 11 KB

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  1. #define IMPORT_CORE
  2. #include <math.h>
  3. #include "../Tests.h"
  4. #include "core/Generic.h"
  5. static const float eps = 0.0001f;
  6. #define V2 Vector2
  7. #define CV2(a, b, c, d) (&(V2){{a, b}})
  8. #define FV2(a, b) CV2(a, b, 0, 0)
  9. #define CV20 CV2(0, 0, 0, 0)
  10. #define V3 Vector3
  11. #define CV3(a, b, c, d) (&(V3){{a, b, c}})
  12. #define FV3(a, b, c) CV3(a, b, c, 0)
  13. #define CV30 CV3(0, 0, 0, 0)
  14. #define V4 Vector4
  15. #define CV4(a, b, c, d) (&(V4){{a, b, c, d}})
  16. #define CV40 CV4(0, 0, 0, 0)
  17. #define IV2 IntVector2
  18. #define CIV2(a, b, c, d) (&(IV2){{a, b}})
  19. #define FIV2(a, b) CIV2(a, b, 0, 0)
  20. #define CIV20 CIV2(0, 0, 0, 0)
  21. #define IV3 IntVector3
  22. #define CIV3(a, b, c, d) (&(IV3){{a, b, c}})
  23. #define FIV3(a, b, c) CIV3(a, b, c, 0)
  24. #define CIV30 CIV3(0, 0, 0, 0)
  25. #define IV4 IntVector4
  26. #define CIV4(a, b, c, d) (&(IV4){{a, b, c, d}})
  27. #define CIV40 CIV4(0, 0, 0, 0)
  28. #define TESTS X(V2) X(V3) X(V4) X(IV2) X(IV3) X(IV4)
  29. static void testSetAngles() {
  30. float root = sqrtf(2) * 0.5f;
  31. TEST_V3(FV3(1, 0, 0), angles(CV30, 0, 0));
  32. TEST_V3(FV3(root, 0, -root), angles(CV30, 45, 0));
  33. TEST_V3(FV3(0, 0, -1), angles(CV30, 90, 0));
  34. TEST_V3(FV3(-root, 0, -root), angles(CV30, 135, 0));
  35. TEST_V3(FV3(-1, 0, 0), angles(CV30, 180, 0));
  36. TEST_V3(FV3(-root, 0, root), angles(CV30, 225, 0));
  37. TEST_V3(FV3(0, 0, 1), angles(CV30, 270, 0));
  38. TEST_V3(FV3(root, 0, root), angles(CV30, 315, 0));
  39. TEST_V3(FV3(0, 1, 0), angles(CV30, 0, 90));
  40. TEST_V3(FV3(0, 1, 0), angles(CV30, 90, 90));
  41. TEST_V3(FV3(0, 1, 0), angles(CV30, 180, 90));
  42. TEST_V3(FV3(0, 1, 0), angles(CV30, 270, 90));
  43. TEST_V3(FV3(0, -1, 0), angles(CV30, 0, -90));
  44. TEST_V3(FV3(0, -1, 0), angles(CV30, 90, -90));
  45. TEST_V3(FV3(0, -1, 0), angles(CV30, 180, -90));
  46. TEST_V3(FV3(0, -1, 0), angles(CV30, 270, -90));
  47. TEST_V3(FV3(root, root, 0), angles(CV30, 0, 45));
  48. TEST_V3(FV3(0, root, -root), angles(CV30, 90, 45));
  49. TEST_V3(FV3(-root, root, 0), angles(CV30, 180, 45));
  50. TEST_V3(FV3(0, root, root), angles(CV30, 270, 45));
  51. TEST_V3(FV3(root, -root, 0), angles(CV30, 0, -45));
  52. TEST_V3(FV3(0, -root, -root), angles(CV30, 90, -45));
  53. TEST_V3(FV3(-root, -root, 0), angles(CV30, 180, -45));
  54. TEST_V3(FV3(0, -root, root), angles(CV30, 270, -45));
  55. TEST_V3(FV3(0.5f, root, -0.5f), angles(CV30, 45, 45));
  56. }
  57. static void testCross() {
  58. TEST_V3(FV3(0, 0, 1), cross(FV3(1, 0, 0), FV3(0, 1, 0)));
  59. TEST_V3(FV3(0, -1, 0), cross(FV3(1, 0, 0), FV3(0, 0, 1)));
  60. TEST_V3(FV3(0, 0, -1), cross(FV3(0, 1, 0), FV3(1, 0, 0)));
  61. TEST_V3(FV3(1, 0, 0), cross(FV3(0, 1, 0), FV3(0, 0, 1)));
  62. TEST_V3(FV3(0, 1, 0), cross(FV3(0, 0, 1), FV3(1, 0, 0)));
  63. TEST_V3(FV3(-1, 0, 0), cross(FV3(0, 0, 1), FV3(0, 1, 0)));
  64. }
  65. static void testSetAdd() {
  66. #define X(T) \
  67. { \
  68. T v = *C##T(0, 0, 0, 0); \
  69. addSet(&v, C##T(1, 2, 3, 4)); \
  70. TEST_##T(C##T(1, 2, 3, 4), &v); \
  71. addSet(&v, C##T(2, 3, 4, 5)); \
  72. TEST_##T(C##T(3, 5, 7, 9), &v); \
  73. }
  74. TESTS
  75. #undef X
  76. }
  77. static void testAdd() {
  78. TEST_V3(FV3(1, 2, 3), add(CV30, FV3(1, 2, 3)));
  79. TEST_V3(FV3(3, 5, 7), add(FV3(1, 2, 3), FV3(2, 3, 4)));
  80. }
  81. static void testSetSub() {
  82. #define X(T) \
  83. { \
  84. T v = *C##T(0, 0, 0, 0); \
  85. subSet(&v, C##T(1, 2, 3, 4)); \
  86. TEST_##T(C##T(-1, -2, -3, -4), &v); \
  87. subSet(&v, C##T(2, 3, 4, 5)); \
  88. TEST_##T(C##T(-3, -5, -7, -9), &v); \
  89. }
  90. TESTS
  91. #undef X
  92. }
  93. static void testSub() {
  94. TEST_V3(FV3(1, 2, 3), sub(CV30, FV3(-1, -2, -3)));
  95. TEST_V3(FV3(-1, -1, -1), sub(FV3(1, 2, 3), FV3(2, 3, 4)));
  96. }
  97. static void testSetMul() {
  98. #define X(T) \
  99. { \
  100. T v = *C##T(1, 2, 3, 4); \
  101. mulSet(&v, 3); \
  102. TEST_##T(C##T(3, 6, 9, 12), &v); \
  103. mulSet(&v, -2); \
  104. TEST_##T(C##T(-6, -12, -18, -24), &v); \
  105. }
  106. TESTS
  107. #undef X
  108. }
  109. static void testMul() {
  110. TEST_V3(FV3(3, 6, 9), mul(FV3(1, 2, 3), 3));
  111. }
  112. static void testSetMulVector() {
  113. #define X(T) \
  114. { \
  115. T v = *C##T(1, 2, 3, 4); \
  116. mulSet(&v, C##T(2, 1, 3, 4)); \
  117. TEST_##T(C##T(2, 2, 9, 16), &v); \
  118. mulSet(&v, C##T(-3, 4, -2, -2)); \
  119. TEST_##T(C##T(-6, 8, -18, -32), &v); \
  120. }
  121. TESTS
  122. #undef X
  123. }
  124. static void testMulVector() {
  125. TEST_V3(FV3(-2, -2, -9), mul(FV3(2, 1, 3), FV3(-1, -2, -3)));
  126. TEST_V3(FV3(2, 2, 9), mul(FV3(1, 2, 3), FV3(2, 1, 3)));
  127. }
  128. static void testSetDiv() {
  129. #define X(T) \
  130. { \
  131. T v = *C##T(18, 36, 9, 27); \
  132. divSet(&v, 3); \
  133. TEST_##T(C##T(6, 12, 3, 9), &v); \
  134. divSet(&v, -3); \
  135. TEST_##T(C##T(-2, -4, -1, -3), &v); \
  136. }
  137. TESTS
  138. #undef X
  139. }
  140. static void testDiv() {
  141. TEST_V3(FV3(-1, -2, -3), div(FV3(-3, -6, -9), 3));
  142. }
  143. static void testSetDivVector() {
  144. #define X(T) \
  145. { \
  146. T v = *C##T(12, 4, 6, 8); \
  147. divSet(&v, C##T(2, 1, 3, 4)); \
  148. TEST_##T(C##T(6, 4, 2, 2), &v); \
  149. divSet(&v, C##T(-3, 4, -2, -1)); \
  150. TEST_##T(C##T(-2, 1, -1, -2), &v); \
  151. }
  152. TESTS
  153. #undef X
  154. }
  155. static void testDivVector() {
  156. TEST_V3(FV3(-2, -0.5f, -1), div(FV3(2, 1, 3), FV3(-1, -2, -3)));
  157. TEST_V3(FV3(0.5f, 2, 1), div(FV3(1, 2, 3), FV3(2, 1, 3)));
  158. }
  159. static void testSetInvert() {
  160. TEST_V2(FV2(-1, 2), invertSet(FV2(1, -2)));
  161. TEST_V3(FV3(-1, 2, 3), invertSet(FV3(1, -2, -3)));
  162. TEST_V4(CV4(-1, 2, 3, 4), invertSet(CV4(1, -2, -3, -4)));
  163. TEST_IV2(FIV2(-1, 2), invertSet(FIV2(1, -2)));
  164. TEST_IV3(FIV3(-1, 2, 3), invertSet(FIV3(1, -2, -3)));
  165. TEST_IV4(CIV4(-1, 2, 3, 4), invertSet(CIV4(1, -2, -3, -4)));
  166. }
  167. static void testInvert() {
  168. TEST_V3(FV3(-1, 2, 3), invert(FV3(1, -2, -3)));
  169. }
  170. static void testDot() {
  171. TEST_FLOAT(0, dot(FV2(-4, 2), FV2(-1, -2)), eps);
  172. TEST_FLOAT(9, dot(FV3(-4, 2, -3), FV3(-1, -2, -3)), eps);
  173. TEST_FLOAT(16, dot(CV4(-4, 2, -3, 1), CV4(-1, -2, -3, 7)), eps);
  174. }
  175. static void testSquareLength() {
  176. TEST_FLOAT(20, squareLength(FV2(-4, 2)), eps);
  177. TEST_FLOAT(29, squareLength(FV3(-4, 2, -3)), eps);
  178. TEST_FLOAT(54, squareLength(CV4(-4, 2, -3, 5)), eps);
  179. }
  180. static void testLength() {
  181. TEST_FLOAT(5, length(FV2(-3, 4)), eps);
  182. TEST_FLOAT(13, length(FV2(5, 12)), eps);
  183. TEST_FLOAT(3, length(FV3(-2, 2, -1)), eps);
  184. TEST_FLOAT(7, length(FV3(6, 2, -3)), eps);
  185. TEST_FLOAT(3, length(CV4(-2, 2, 0, -1)), eps);
  186. TEST_FLOAT(9, length(CV4(6, 0, -6, 3)), eps);
  187. }
  188. static void testNormalize() {
  189. {
  190. V2 v1 = {{-15, 20}};
  191. V2 v2;
  192. mul(&v2, &v1, 1.0f / 25.0f);
  193. normalize(&v1);
  194. TEST_V2(&v2, &v1);
  195. V2 v3 = {{15, 36}};
  196. V2 v4;
  197. mul(&v4, &v3, 1.0f / 39.0f);
  198. normalize(&v3);
  199. TEST_V2(&v4, &v3);
  200. }
  201. {
  202. V3 v1 = {{-2, 2, -1}};
  203. V3 v2;
  204. mul(&v2, &v1, 1.0f / 3.0f);
  205. normalize(&v1);
  206. TEST_V3(&v2, &v1);
  207. V3 v3 = {{6, 2, -3}};
  208. V3 v4;
  209. mul(&v4, &v3, 1.0f / 7.0f);
  210. normalize(&v3);
  211. TEST_V3(&v4, &v3);
  212. }
  213. {
  214. V4 v1 = {{-2, 2, 0, -1}};
  215. V4 v2;
  216. mul(&v2, &v1, 1.0f / 3.0f);
  217. normalize(&v1);
  218. TEST_V4(&v2, &v1);
  219. V4 v3 = {{6, 0, -6, 3}};
  220. V4 v4;
  221. mul(&v4, &v3, 1.0f / 9.0f);
  222. normalize(&v3);
  223. TEST_V4(&v4, &v3);
  224. }
  225. }
  226. static void testCast() {
  227. TEST_V2(FV2(-2.0f, 2.0f), convert(CV20, FIV2(-2, 2)));
  228. TEST_IV2(FIV2(-2, 2), convert(CIV20, FV2(-2.5f, 2.6f)));
  229. TEST_V3(FV3(-2.0f, 2.0f, 9.0f), convert(CV30, FIV3(-2, 2, 9)));
  230. TEST_IV3(FIV3(-2, 2, 9), convert(CIV30, FV3(-2.5f, 2.6f, 9.0f)));
  231. TEST_V4(CV4(-2.0f, 2.0f, 9.0f, 6.0f), convert(CV40, CIV4(-2, 2, 9, 6)));
  232. TEST_IV4(CIV4(-2, 2, 9, 3), convert(CIV40, CV4(-2.5f, 2.6f, 9.0f, 3.2f)));
  233. }
  234. static void testToString() {
  235. char buffer[64];
  236. toStringV2(FV2(4, 5), buffer, sizeof(buffer));
  237. TEST_STRING("[4.000, 5.000]", buffer);
  238. toStringV3(FV3(4, 5, 6), buffer, sizeof(buffer));
  239. TEST_STRING("[4.000, 5.000, 6.000]", buffer);
  240. toStringV4(CV4(4, 5, 6, 7), buffer, sizeof(buffer));
  241. TEST_STRING("[4.000, 5.000, 6.000, 7.000]", buffer);
  242. toStringIV2(FIV2(4, 5), buffer, sizeof(buffer));
  243. TEST_STRING("[4, 5]", buffer);
  244. toStringIV3(FIV3(4, 5, 6), buffer, sizeof(buffer));
  245. TEST_STRING("[4, 5, 6]", buffer);
  246. toStringIV4(CIV4(4, 5, 6, 7), buffer, sizeof(buffer));
  247. TEST_STRING("[4, 5, 6, 7]", buffer);
  248. }
  249. void testVector() {
  250. testSetAngles();
  251. testCross();
  252. testSetAdd();
  253. testAdd();
  254. testSetSub();
  255. testSub();
  256. testSetMul();
  257. testMul();
  258. testSetMulVector();
  259. testMulVector();
  260. testSetDiv();
  261. testDiv();
  262. testSetDivVector();
  263. testDivVector();
  264. testSetInvert();
  265. testInvert();
  266. testDot();
  267. testSquareLength();
  268. testLength();
  269. testNormalize();
  270. testCast();
  271. testToString();
  272. }