VectorTests.c 11 KB

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  1. #include <math.h>
  2. #include "../Tests.h"
  3. #include "core/Vector.h"
  4. static const float eps = 0.0001f;
  5. #define V2 Vector2
  6. #define CV2(a, b, c, d) (&(V2){{a, b}})
  7. #define FV2(a, b) CV2(a, b, 0, 0)
  8. #define CV20 CV2(0, 0, 0, 0)
  9. #define V3 Vector3
  10. #define CV3(a, b, c, d) (&(V3){{a, b, c}})
  11. #define FV3(a, b, c) CV3(a, b, c, 0)
  12. #define CV30 CV3(0, 0, 0, 0)
  13. #define V4 Vector4
  14. #define CV4(a, b, c, d) (&(V4){{a, b, c, d}})
  15. #define CV40 CV4(0, 0, 0, 0)
  16. #define IV2 IntVector2
  17. #define CIV2(a, b, c, d) (&(IV2){{a, b}})
  18. #define FIV2(a, b) CIV2(a, b, 0, 0)
  19. #define CIV20 CIV2(0, 0, 0, 0)
  20. #define IV3 IntVector3
  21. #define CIV3(a, b, c, d) (&(IV3){{a, b, c}})
  22. #define FIV3(a, b, c) CIV3(a, b, c, 0)
  23. #define CIV30 CIV3(0, 0, 0, 0)
  24. #define IV4 IntVector4
  25. #define CIV4(a, b, c, d) (&(IV4){{a, b, c, d}})
  26. #define CIV40 CIV4(0, 0, 0, 0)
  27. #define TESTS X(V2) X(V3) X(V4) X(IV2) X(IV3) X(IV4)
  28. static void testSetAngles() {
  29. float root = sqrtf(2) * 0.5f;
  30. TEST_V3(FV3(1, 0, 0), angles(CV30, 0, 0));
  31. TEST_V3(FV3(root, 0, -root), angles(CV30, 45, 0));
  32. TEST_V3(FV3(0, 0, -1), angles(CV30, 90, 0));
  33. TEST_V3(FV3(-root, 0, -root), angles(CV30, 135, 0));
  34. TEST_V3(FV3(-1, 0, 0), angles(CV30, 180, 0));
  35. TEST_V3(FV3(-root, 0, root), angles(CV30, 225, 0));
  36. TEST_V3(FV3(0, 0, 1), angles(CV30, 270, 0));
  37. TEST_V3(FV3(root, 0, root), angles(CV30, 315, 0));
  38. TEST_V3(FV3(0, 1, 0), angles(CV30, 0, 90));
  39. TEST_V3(FV3(0, 1, 0), angles(CV30, 90, 90));
  40. TEST_V3(FV3(0, 1, 0), angles(CV30, 180, 90));
  41. TEST_V3(FV3(0, 1, 0), angles(CV30, 270, 90));
  42. TEST_V3(FV3(0, -1, 0), angles(CV30, 0, -90));
  43. TEST_V3(FV3(0, -1, 0), angles(CV30, 90, -90));
  44. TEST_V3(FV3(0, -1, 0), angles(CV30, 180, -90));
  45. TEST_V3(FV3(0, -1, 0), angles(CV30, 270, -90));
  46. TEST_V3(FV3(root, root, 0), angles(CV30, 0, 45));
  47. TEST_V3(FV3(0, root, -root), angles(CV30, 90, 45));
  48. TEST_V3(FV3(-root, root, 0), angles(CV30, 180, 45));
  49. TEST_V3(FV3(0, root, root), angles(CV30, 270, 45));
  50. TEST_V3(FV3(root, -root, 0), angles(CV30, 0, -45));
  51. TEST_V3(FV3(0, -root, -root), angles(CV30, 90, -45));
  52. TEST_V3(FV3(-root, -root, 0), angles(CV30, 180, -45));
  53. TEST_V3(FV3(0, -root, root), angles(CV30, 270, -45));
  54. TEST_V3(FV3(0.5f, root, -0.5f), angles(CV30, 45, 45));
  55. }
  56. static void testCross() {
  57. TEST_V3(FV3(0, 0, 1), cross(CV30, FV3(1, 0, 0), FV3(0, 1, 0)));
  58. TEST_V3(FV3(0, -1, 0), cross(CV30, FV3(1, 0, 0), FV3(0, 0, 1)));
  59. TEST_V3(FV3(0, 0, -1), cross(CV30, FV3(0, 1, 0), FV3(1, 0, 0)));
  60. TEST_V3(FV3(1, 0, 0), cross(CV30, FV3(0, 1, 0), FV3(0, 0, 1)));
  61. TEST_V3(FV3(0, 1, 0), cross(CV30, FV3(0, 0, 1), FV3(1, 0, 0)));
  62. TEST_V3(FV3(-1, 0, 0), cross(CV30, FV3(0, 0, 1), FV3(0, 1, 0)));
  63. }
  64. static void testSetAdd() {
  65. #define X(T) \
  66. { \
  67. T v = *C##T(0, 0, 0, 0); \
  68. addSet##T(&v, C##T(1, 2, 3, 4)); \
  69. TEST_##T(C##T(1, 2, 3, 4), &v); \
  70. addSet##T(&v, C##T(2, 3, 4, 5)); \
  71. TEST_##T(C##T(3, 5, 7, 9), &v); \
  72. }
  73. TESTS
  74. #undef X
  75. }
  76. static void testAdd() {
  77. TEST_V3(FV3(1, 2, 3), addV3(CV30, CV30, FV3(1, 2, 3)));
  78. TEST_V3(FV3(3, 5, 7), addV3(CV30, FV3(1, 2, 3), FV3(2, 3, 4)));
  79. }
  80. static void testSetSub() {
  81. #define X(T) \
  82. { \
  83. T v = *C##T(0, 0, 0, 0); \
  84. subSet##T(&v, C##T(1, 2, 3, 4)); \
  85. TEST_##T(C##T(-1, -2, -3, -4), &v); \
  86. subSet##T(&v, C##T(2, 3, 4, 5)); \
  87. TEST_##T(C##T(-3, -5, -7, -9), &v); \
  88. }
  89. TESTS
  90. #undef X
  91. }
  92. static void testSub() {
  93. TEST_V3(FV3(1, 2, 3), subV3(CV30, CV30, FV3(-1, -2, -3)));
  94. TEST_V3(FV3(-1, -1, -1), subV3(CV30, FV3(1, 2, 3), FV3(2, 3, 4)));
  95. }
  96. static void testSetMul() {
  97. #define X(T) \
  98. { \
  99. T v = *C##T(1, 2, 3, 4); \
  100. mulSet##T##F(&v, 3); \
  101. TEST_##T(C##T(3, 6, 9, 12), &v); \
  102. mulSet##T##F(&v, -2); \
  103. TEST_##T(C##T(-6, -12, -18, -24), &v); \
  104. }
  105. TESTS
  106. #undef X
  107. }
  108. static void testMul() {
  109. TEST_V3(FV3(3, 6, 9), mulV3F(CV30, FV3(1, 2, 3), 3));
  110. }
  111. static void testSetMulVector() {
  112. #define X(T) \
  113. { \
  114. T v = *C##T(1, 2, 3, 4); \
  115. mulSet##T(&v, C##T(2, 1, 3, 4)); \
  116. TEST_##T(C##T(2, 2, 9, 16), &v); \
  117. mulSet##T(&v, C##T(-3, 4, -2, -2)); \
  118. TEST_##T(C##T(-6, 8, -18, -32), &v); \
  119. }
  120. TESTS
  121. #undef X
  122. }
  123. static void testMulVector() {
  124. TEST_V3(FV3(-2, -2, -9), mulV3(CV30, FV3(2, 1, 3), FV3(-1, -2, -3)));
  125. TEST_V3(FV3(2, 2, 9), mulV3(CV30, FV3(1, 2, 3), FV3(2, 1, 3)));
  126. }
  127. static void testSetDiv() {
  128. #define X(T) \
  129. { \
  130. T v = *C##T(18, 36, 9, 27); \
  131. divSet##T##F(&v, 3); \
  132. TEST_##T(C##T(6, 12, 3, 9), &v); \
  133. divSet##T##F(&v, -3); \
  134. TEST_##T(C##T(-2, -4, -1, -3), &v); \
  135. }
  136. TESTS
  137. #undef X
  138. }
  139. static void testDiv() {
  140. TEST_V3(FV3(-1, -2, -3), divV3F(CV30, FV3(-3, -6, -9), 3));
  141. }
  142. static void testSetDivVector() {
  143. #define X(T) \
  144. { \
  145. T v = *C##T(12, 4, 6, 8); \
  146. divSet##T(&v, C##T(2, 1, 3, 4)); \
  147. TEST_##T(C##T(6, 4, 2, 2), &v); \
  148. divSet##T(&v, C##T(-3, 4, -2, -1)); \
  149. TEST_##T(C##T(-2, 1, -1, -2), &v); \
  150. }
  151. TESTS
  152. #undef X
  153. }
  154. static void testDivVector() {
  155. TEST_V3(FV3(-2, -0.5f, -1), divV3(CV30, FV3(2, 1, 3), FV3(-1, -2, -3)));
  156. TEST_V3(FV3(0.5f, 2, 1), divV3(CV30, FV3(1, 2, 3), FV3(2, 1, 3)));
  157. }
  158. static void testSetInvert() {
  159. TEST_V2(FV2(-1, 2), invertSetV2(FV2(1, -2)));
  160. TEST_V3(FV3(-1, 2, 3), invertSetV3(FV3(1, -2, -3)));
  161. TEST_V4(CV4(-1, 2, 3, 4), invertSetV4(CV4(1, -2, -3, -4)));
  162. TEST_IV2(FIV2(-1, 2), invertSetIV2(FIV2(1, -2)));
  163. TEST_IV3(FIV3(-1, 2, 3), invertSetIV3(FIV3(1, -2, -3)));
  164. TEST_IV4(CIV4(-1, 2, 3, 4), invertSetIV4(CIV4(1, -2, -3, -4)));
  165. }
  166. static void testInvert() {
  167. TEST_V3(FV3(-1, 2, 3), invertV3(CV30, FV3(1, -2, -3)));
  168. }
  169. static void testDot() {
  170. TEST_FLOAT(0, dotV2(FV2(-4, 2), FV2(-1, -2)), eps);
  171. TEST_FLOAT(9, dotV3(FV3(-4, 2, -3), FV3(-1, -2, -3)), eps);
  172. TEST_FLOAT(16, dotV4(CV4(-4, 2, -3, 1), CV4(-1, -2, -3, 7)), eps);
  173. }
  174. static void testSquareLength() {
  175. TEST_FLOAT(20, squareLengthV2(FV2(-4, 2)), eps);
  176. TEST_FLOAT(29, squareLengthV3(FV3(-4, 2, -3)), eps);
  177. TEST_FLOAT(54, squareLengthV4(CV4(-4, 2, -3, 5)), eps);
  178. }
  179. static void testLength() {
  180. TEST_FLOAT(5, lengthV2(FV2(-3, 4)), eps);
  181. TEST_FLOAT(13, lengthV2(FV2(5, 12)), eps);
  182. TEST_FLOAT(3, lengthV3(FV3(-2, 2, -1)), eps);
  183. TEST_FLOAT(7, lengthV3(FV3(6, 2, -3)), eps);
  184. TEST_FLOAT(3, lengthV4(CV4(-2, 2, 0, -1)), eps);
  185. TEST_FLOAT(9, lengthV4(CV4(6, 0, -6, 3)), eps);
  186. }
  187. static void testNormalize() {
  188. {
  189. V2 v1 = {{-15, 20}};
  190. V2 v2;
  191. mulV2F(&v2, &v1, 1.0f / 25.0f);
  192. normalizeV2(&v1);
  193. TEST_V2(&v2, &v1);
  194. V2 v3 = {{15, 36}};
  195. V2 v4;
  196. mulV2F(&v4, &v3, 1.0f / 39.0f);
  197. normalizeV2(&v3);
  198. TEST_V2(&v4, &v3);
  199. }
  200. {
  201. V3 v1 = {{-2, 2, -1}};
  202. V3 v2;
  203. mulV3F(&v2, &v1, 1.0f / 3.0f);
  204. normalizeV3(&v1);
  205. TEST_V3(&v2, &v1);
  206. V3 v3 = {{6, 2, -3}};
  207. V3 v4;
  208. mulV3F(&v4, &v3, 1.0f / 7.0f);
  209. normalizeV3(&v3);
  210. TEST_V3(&v4, &v3);
  211. }
  212. {
  213. V4 v1 = {{-2, 2, 0, -1}};
  214. V4 v2;
  215. mulV4F(&v2, &v1, 1.0f / 3.0f);
  216. normalizeV4(&v1);
  217. TEST_V4(&v2, &v1);
  218. V4 v3 = {{6, 0, -6, 3}};
  219. V4 v4;
  220. mulV4F(&v4, &v3, 1.0f / 9.0f);
  221. normalizeV4(&v3);
  222. TEST_V4(&v4, &v3);
  223. }
  224. }
  225. static void testCast() {
  226. TEST_V2(FV2(-2.0f, 2.0f), convertIV2(CV20, FIV2(-2, 2)));
  227. TEST_IV2(FIV2(-2, 2), convertV2(CIV20, FV2(-2.5f, 2.6f)));
  228. TEST_V3(FV3(-2.0f, 2.0f, 9.0f), convertIV3(CV30, FIV3(-2, 2, 9)));
  229. TEST_IV3(FIV3(-2, 2, 9), convertV3(CIV30, FV3(-2.5f, 2.6f, 9.0f)));
  230. TEST_V4(CV4(-2.0f, 2.0f, 9.0f, 6.0f), convertIV4(CV40, CIV4(-2, 2, 9, 6)));
  231. TEST_IV4(CIV4(-2, 2, 9, 3), convertV4(CIV40, CV4(-2.5f, 2.6f, 9.0f, 3.2f)));
  232. }
  233. static void testToString() {
  234. char buffer[64];
  235. toStringV2(FV2(4, 5), buffer, sizeof(buffer));
  236. TEST_STRING("[4.000, 5.000]", buffer);
  237. toStringV3(FV3(4, 5, 6), buffer, sizeof(buffer));
  238. TEST_STRING("[4.000, 5.000, 6.000]", buffer);
  239. toStringV4(CV4(4, 5, 6, 7), buffer, sizeof(buffer));
  240. TEST_STRING("[4.000, 5.000, 6.000, 7.000]", buffer);
  241. toStringIV2(FIV2(4, 5), buffer, sizeof(buffer));
  242. TEST_STRING("[4, 5]", buffer);
  243. toStringIV3(FIV3(4, 5, 6), buffer, sizeof(buffer));
  244. TEST_STRING("[4, 5, 6]", buffer);
  245. toStringIV4(CIV4(4, 5, 6, 7), buffer, sizeof(buffer));
  246. TEST_STRING("[4, 5, 6, 7]", buffer);
  247. }
  248. void testVector() {
  249. testSetAngles();
  250. testCross();
  251. testSetAdd();
  252. testAdd();
  253. testSetSub();
  254. testSub();
  255. testSetMul();
  256. testMul();
  257. testSetMulVector();
  258. testMulVector();
  259. testSetDiv();
  260. testDiv();
  261. testSetDivVector();
  262. testDivVector();
  263. testSetInvert();
  264. testInvert();
  265. testDot();
  266. testSquareLength();
  267. testLength();
  268. testNormalize();
  269. testCast();
  270. testToString();
  271. }