MatrixTests.c 6.4 KB

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  1. #include "../Tests.h"
  2. #include "core/Matrix.h"
  3. typedef CoreMatrix Matrix;
  4. typedef CoreVector3 V3;
  5. #define CV3(a, b, c) (&(V3){a, b, c})
  6. #define CV30 CV3(0.0f, 0.0f, 0.0f)
  7. static void testInit() {
  8. Matrix m = CORE_UNIT_MATRIX;
  9. const float* data = (float*)&m;
  10. for(int i = 0; i < 16; i++) {
  11. int x = i % 4;
  12. int y = i / 4;
  13. CORE_TEST_FLOAT(x == y, data[i], 0.0f);
  14. }
  15. }
  16. static void testTranspose() {
  17. Matrix m;
  18. float* data = (float*)&m;
  19. for(int i = 0; i < 16; i++) {
  20. data[i] = (float)(i + 1);
  21. }
  22. Matrix t = m;
  23. coreTransposeMatrix(&t);
  24. Matrix m2 = t;
  25. coreTransposeMatrix(&m2);
  26. const float* mp = (float*)&m;
  27. const float* tp = (float*)&t;
  28. for(int x = 0; x < 4; x++) {
  29. for(int y = 0; y < 4; y++) {
  30. CORE_TEST_FLOAT(mp[y * 4 + x], tp[x * 4 + y], 0.0f);
  31. }
  32. }
  33. const float* mp2 = (float*)&m2;
  34. for(int i = 0; i < 16; i++) {
  35. CORE_TEST_FLOAT(mp[i], mp2[i], 0.0f);
  36. }
  37. }
  38. static void testScale() {
  39. Matrix m = CORE_UNIT_MATRIX;
  40. coreScaleMatrix(&m, CV3(2.0f, 3.0f, 4.0f));
  41. CORE_TEST_V3(CV3(-8.0f, 18.0f, 28.0f),
  42. coreMulMatrixV3(CV30, &m, CV3(-4.0f, 6.0f, 7.0f)));
  43. }
  44. static void testUniformScale() {
  45. Matrix m = CORE_UNIT_MATRIX;
  46. coreScaleMatrixF(&m, 2.0f);
  47. CORE_TEST_V3(CV3(-8.0f, 12.0f, 14.0f),
  48. coreMulMatrixV3(CV30, &m, CV3(-4.0f, 6.0f, 7.0f)));
  49. }
  50. static void testTranslateX() {
  51. Matrix m = CORE_UNIT_MATRIX;
  52. coreTranslateMatrixX(&m, 5.0f);
  53. CORE_TEST_V3(CV3(1.0f, 6.0f, 7.0f),
  54. coreMulMatrixV3(CV30, &m, CV3(-4.0f, 6.0f, 7.0f)));
  55. }
  56. static void testTranslateY() {
  57. Matrix m = CORE_UNIT_MATRIX;
  58. coreTranslateMatrixY(&m, 6.0f);
  59. CORE_TEST_V3(CV3(-4.0f, 12.0f, 7.0f),
  60. coreMulMatrixV3(CV30, &m, CV3(-4.0f, 6.0f, 7.0f)));
  61. }
  62. static void testTranslateZ() {
  63. Matrix m = CORE_UNIT_MATRIX;
  64. coreTranslateMatrixZ(&m, 7.0f);
  65. CORE_TEST_V3(CV3(-4.0f, 6.0f, 14.0f),
  66. coreMulMatrixV3(CV30, &m, CV3(-4.0f, 6.0f, 7.0f)));
  67. }
  68. static void testTranslate() {
  69. Matrix m = CORE_UNIT_MATRIX;
  70. coreTranslateMatrix(&m, CV3(1.0f, 2.0f, 3.0f));
  71. CORE_TEST_V3(CV3(-3.0f, 8.0f, 10.0f),
  72. coreMulMatrixV3(CV30, &m, CV3(-4.0f, 6.0f, 7.0f)));
  73. }
  74. static void testTranslateTo() {
  75. char buffer[1024];
  76. Matrix m;
  77. for(int i = 0; i < 16; i++) {
  78. ((float*)&m)[i] = (float)i + 1.0f;
  79. }
  80. coreTranslateMatrixTo(&m, CV3(6.0f, 8.0f, 9.0f));
  81. coreToStringMatrix(&m, buffer, sizeof(buffer));
  82. CORE_TEST_STRING(
  83. "[[1.000, 0.000, 0.000, 6.000], [0.000, 1.000, 0.000, 8.000], "
  84. "[0.000, 0.000, 1.000, 9.000], [0.000, 0.000, 0.000, 1.000]]",
  85. buffer);
  86. }
  87. static void testCombination() {
  88. Matrix m = CORE_UNIT_MATRIX;
  89. coreScaleMatrixF(&m, 2.0f);
  90. coreTranslateMatrixX(&m, 1.0f);
  91. coreTranslateMatrixY(&m, 2.0f);
  92. coreTranslateMatrixZ(&m, 3.0f);
  93. coreTranslateMatrix(&m, CV3(-4.0f, 2.0f, 3.0f));
  94. coreScaleMatrix(&m, CV3(2.0f, 3.0f, 4.0f));
  95. coreScaleMatrixF(&m, 0.5f);
  96. CORE_TEST_V3(CV3(-1.0f, 9.0f, 16.0f),
  97. coreMulMatrixV3(CV30, &m, CV3(1.0f, 1.0f, 1.0f)));
  98. }
  99. static void testMatrixCombination() {
  100. Matrix a = CORE_UNIT_MATRIX;
  101. coreScaleMatrixF(&a, 2.0f);
  102. coreTranslateMatrix(&a, CV3(1.0f, 2.0f, 3.0f));
  103. Matrix b = CORE_UNIT_MATRIX;
  104. coreScaleMatrixF(&b, 3.0f);
  105. coreTranslateMatrix(&b, CV3(1.0f, 1.0f, 1.0f));
  106. Matrix c = CORE_UNIT_MATRIX;
  107. coreTranslateMatrix(&c, CV3(-1.0f, -2.0f, -3.0f));
  108. coreMulSetMatrix(&c, coreMulMatrix(&CORE_ZERO_MATRIX, &b, &a));
  109. CORE_TEST_V3(CV3(9.0f, 11.0f, 13.0f),
  110. coreMulMatrixV3(CV30, &c, CV3(1.0f, 1.0f, 1.0f)));
  111. }
  112. static void testRotateX() {
  113. Matrix m = CORE_UNIT_MATRIX;
  114. coreRotateMatrixX(&m, 90.0f);
  115. CORE_TEST_V3(CV3(1.0f, 0.0f, 0.0f),
  116. coreMulMatrixV3(CV30, &m, CV3(1.0f, 0.0f, 0.0f)));
  117. CORE_TEST_V3(CV3(0.0f, 0.0f, 1.0f),
  118. coreMulMatrixV3(CV30, &m, CV3(0.0f, 1.0f, 0.0f)));
  119. CORE_TEST_V3(CV3(0.0f, -1.0f, 0.0f),
  120. coreMulMatrixV3(CV30, &m, CV3(0.0f, 0.0f, 1.0f)));
  121. }
  122. static void testRotateY() {
  123. Matrix m = CORE_UNIT_MATRIX;
  124. coreRotateMatrixY(&m, 90.0f);
  125. CORE_TEST_V3(CV3(0.0f, 0.0f, -1.0f),
  126. coreMulMatrixV3(CV30, &m, CV3(1.0f, 0.0f, 0.0f)));
  127. CORE_TEST_V3(CV3(0.0f, 1.0f, 0.0f),
  128. coreMulMatrixV3(CV30, &m, CV3(0.0f, 1.0f, 0.0f)));
  129. CORE_TEST_V3(CV3(1.0f, 0.0f, 0.0f),
  130. coreMulMatrixV3(CV30, &m, CV3(0.0f, 0.0f, 1.0f)));
  131. }
  132. static void testRotateZ() {
  133. Matrix m = CORE_UNIT_MATRIX;
  134. coreRotateMatrixZ(&m, 90.0f);
  135. CORE_TEST_V3(CV3(0.0f, 1.0f, 0.0f),
  136. coreMulMatrixV3(CV30, &m, CV3(1.0f, 0.0f, 0.0f)));
  137. CORE_TEST_V3(CV3(-1.0f, 0.0f, 0.0f),
  138. coreMulMatrixV3(CV30, &m, CV3(0.0f, 1.0f, 0.0f)));
  139. CORE_TEST_V3(CV3(0.0f, 0.0f, 1.0f),
  140. coreMulMatrixV3(CV30, &m, CV3(0.0f, 0.0f, 1.0f)));
  141. }
  142. static void testToString() {
  143. Matrix m;
  144. for(int i = 0; i < 16; i++) {
  145. ((float*)&m)[i] = (float)i + 1.0f;
  146. }
  147. char buffer[1024];
  148. size_t n = coreToStringMatrix(&m, buffer, sizeof(buffer));
  149. CORE_TEST_SIZE(127, n);
  150. CORE_TEST_STRING(
  151. "[[1.000, 2.000, 3.000, 4.000], [5.000, 6.000, 7.000, 8.000], "
  152. "[9.000, 10.000, 11.000, 12.000], [13.000, 14.000, 15.000, 16.000]]",
  153. buffer);
  154. n = coreToStringMatrix(&m, buffer, 20);
  155. CORE_TEST_SIZE(127, n);
  156. CORE_TEST_STRING("[[1.000, 2.000, 3.0", buffer);
  157. }
  158. /*static void testQuaternionMatrix() {
  159. Core::Quaternion q1(V3(1.0f, 0.0f, 0.0f), 48.0f);
  160. Core::Quaternion q2(V3(0.0f, 1.0f, 0.0f), 52.0f);
  161. Core::Quaternion q3(V3(0.0f, 0.0f, 1.0f), 60.0f);
  162. Core::Matrix m;
  163. m.translate(V3(1.0f, 2.0f, 3.0f));
  164. m.rotate(q1).rotate(q2).rotate(q3);
  165. m.translate(V3(1.0f, 2.0f, 3.0f));
  166. Core::Matrix check;
  167. check.translate(V3(1.0f, 2.0f, 3.0f));
  168. check.rotateX(48.0f).rotateY(52.0f).rotateZ(60.0f);
  169. check.translate(V3(1.0f, 2.0f, 3.0f));
  170. for(int i = 0; i < 16; i++) {
  171. CORE_TEST_FLOAT(check.getValues()[i], m.getValues()[i], 0.0001f);
  172. }
  173. }*/
  174. void coreTestMatrix() {
  175. testInit();
  176. testTranspose();
  177. testScale();
  178. testUniformScale();
  179. testTranslateX();
  180. testTranslateY();
  181. testTranslateZ();
  182. testTranslate();
  183. testTranslateTo();
  184. testCombination();
  185. testMatrixCombination();
  186. testRotateX();
  187. testRotateY();
  188. testRotateZ();
  189. testToString();
  190. // testQuaternionMatrix();
  191. }