#ifndef CORE_RANDOM_H #define CORE_RANDOM_H #include "core/Types.h" typedef struct { u32 data[25]; size_t index; } Random; void initRandom(Random* r, u32 seed); u32 randomU32(Random* r, u32 min, u32 exclusiveMax); i32 randomI32(Random* r, i32 min, i32 exclusiveMax); size_t randomSize(Random* r, size_t min, size_t exclusiveMax); bool randomBool(Random* r); float randomFloat(Random* r); #endif