#ifndef CORE_PLANE_H #define CORE_PLANE_H #include "core/Vector.h" typedef struct { CoreVector3 abc; float d; } CorePlane; void coreInitPlane(CorePlane* p, const CoreVector3* a, const CoreVector3* b, const CoreVector3* c); float coreSignedDistance(const CorePlane* p, const CoreVector3* v); size_t coreToStringPlane(const CorePlane* p, char* buffer, size_t n); #endif