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@@ -30,15 +30,33 @@ V3* cross(V3* r, const V3* a, const V3* b) {
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return r;
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return r;
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}
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}
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+#define ADD_OP(i) r->data[i] = a->data[i] + b->data[i]
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+#define SUB_OP(i) r->data[i] = a->data[i] - b->data[i]
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+#define MUL_OP(i) r->data[i] = a->data[i] * b->data[i]
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+#define MUL_F_OP(i) r->data[i] = a->data[i] * f
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+#define DIV_OP(i) r->data[i] = a->data[i] / b->data[i]
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+#define DIV_F_OP(i) r->data[i] = a->data[i] / f
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+#define INVERT_OP(i) r->data[i] = -a->data[i];
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+#define DOT_OP(i) length += a->data[i] * b->data[i];
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+#define FLOAT_CAST_OP(i) r->data[i] = (float)a->data[i];
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+#define INT_CAST_OP(i) r->data[i] = (int)a->data[i];
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+#define DO2(OP) \
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+ OP(0); \
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+ OP(1)
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+#define DO3(OP) \
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+ DO2(OP); \
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+ OP(2)
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+#define DO4(OP) \
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+ DO3(OP); \
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+ OP(3)
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+
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#define VECTOR_IMPL(T, N, FT) \
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#define VECTOR_IMPL(T, N, FT) \
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T* addSet##T(T* r, const T* a) { \
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T* addSet##T(T* r, const T* a) { \
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return add##T(r, r, a); \
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return add##T(r, r, a); \
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} \
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} \
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\
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\
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T* add##T(T* r, const T* a, const T* b) { \
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T* add##T(T* r, const T* a, const T* b) { \
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- for(int i = 0; i < N; i++) { \
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- r->data[i] = a->data[i] + b->data[i]; \
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- } \
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+ DO##N(ADD_OP); \
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return r; \
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return r; \
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} \
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} \
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\
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\
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@@ -47,9 +65,7 @@ V3* cross(V3* r, const V3* a, const V3* b) {
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} \
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} \
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\
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\
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T* sub##T(T* r, const T* a, const T* b) { \
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T* sub##T(T* r, const T* a, const T* b) { \
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- for(int i = 0; i < N; i++) { \
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- r->data[i] = a->data[i] - b->data[i]; \
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- } \
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+ DO##N(SUB_OP); \
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return r; \
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return r; \
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} \
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} \
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\
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\
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@@ -58,9 +74,7 @@ V3* cross(V3* r, const V3* a, const V3* b) {
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} \
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} \
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\
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\
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T* mul##T(T* r, const T* a, const T* b) { \
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T* mul##T(T* r, const T* a, const T* b) { \
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- for(int i = 0; i < N; i++) { \
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- r->data[i] = a->data[i] * b->data[i]; \
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- } \
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+ DO##N(MUL_OP); \
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return r; \
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return r; \
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} \
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} \
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\
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\
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@@ -69,9 +83,7 @@ V3* cross(V3* r, const V3* a, const V3* b) {
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} \
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} \
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\
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\
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T* div##T(T* r, const T* a, const T* b) { \
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T* div##T(T* r, const T* a, const T* b) { \
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- for(int i = 0; i < N; i++) { \
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- r->data[i] = a->data[i] / b->data[i]; \
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- } \
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+ DO##N(DIV_OP); \
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return r; \
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return r; \
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} \
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} \
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\
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\
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@@ -80,9 +92,7 @@ V3* cross(V3* r, const V3* a, const V3* b) {
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} \
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} \
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\
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\
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T* mul##T##F(T* r, const T* a, FT f) { \
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T* mul##T##F(T* r, const T* a, FT f) { \
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- for(int i = 0; i < N; i++) { \
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- r->data[i] = a->data[i] * f; \
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- } \
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+ DO##N(MUL_F_OP); \
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return r; \
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return r; \
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} \
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} \
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\
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\
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@@ -91,9 +101,7 @@ V3* cross(V3* r, const V3* a, const V3* b) {
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} \
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} \
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\
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\
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T* div##T##F(T* r, const T* a, FT f) { \
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T* div##T##F(T* r, const T* a, FT f) { \
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- for(int i = 0; i < N; i++) { \
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- r->data[i] = a->data[i] / f; \
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- } \
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+ DO##N(DIV_F_OP); \
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return r; \
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return r; \
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} \
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} \
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\
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\
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@@ -102,18 +110,14 @@ V3* cross(V3* r, const V3* a, const V3* b) {
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} \
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} \
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\
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\
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T* invert##T(T* r, const T* a) { \
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T* invert##T(T* r, const T* a) { \
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- for(int i = 0; i < N; i++) { \
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- r->data[i] = -a->data[i]; \
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- } \
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+ DO##N(INVERT_OP); \
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return r; \
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return r; \
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}
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}
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#define VECTOR_IMPL_FLOAT(T, N, CN) \
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#define VECTOR_IMPL_FLOAT(T, N, CN) \
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float dot##T(const T* a, const T* b) { \
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float dot##T(const T* a, const T* b) { \
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float length = 0; \
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float length = 0; \
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- for(int i = 0; i < N; i++) { \
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- length += a->data[i] * b->data[i]; \
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- } \
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+ DO##N(DOT_OP); \
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return length; \
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return length; \
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} \
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} \
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\
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\
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@@ -130,16 +134,12 @@ V3* cross(V3* r, const V3* a, const V3* b) {
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} \
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} \
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\
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\
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T* convertI##T(T* r, const CN* a) { \
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T* convertI##T(T* r, const CN* a) { \
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- for(int i = 0; i < N; i++) { \
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- r->data[i] = (float)a->data[i]; \
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- } \
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+ DO##N(FLOAT_CAST_OP); \
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return r; \
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return r; \
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} \
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} \
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\
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\
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CN* convert##T(CN* r, const T* a) { \
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CN* convert##T(CN* r, const T* a) { \
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- for(int i = 0; i < N; i++) { \
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- r->data[i] = (int)a->data[i]; \
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- } \
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+ DO##N(INT_CAST_OP); \
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return r; \
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return r; \
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}
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}
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