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@@ -57,6 +57,6 @@ bool randomBool(Random* r) {
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float randomFloat(Random* r) {
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float randomFloat(Random* r) {
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u32 u = next(r);
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u32 u = next(r);
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- float f = (float)u / (float)0xFFFFFFF;
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+ float f = (float)u / (float)0xFFFF'FFFFu;
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return f >= 1.0f ? randomFloat(r) : f;
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return f >= 1.0f ? randomFloat(r) : f;
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}
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}
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