__init__.py 4.4 KB

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  1. import datetime
  2. import json
  3. import os
  4. import pathlib
  5. import ssl
  6. import subprocess
  7. import sys
  8. import typing
  9. import urllib.parse
  10. import urllib.request
  11. # official api documentation:
  12. # https://github.com/ToontownRewritten/api-doc/blob/master/login.md
  13. # https://github.com/ToontownRewritten/api-doc/blob/master/invasions.md
  14. _LOGIN_API_URL = "https://www.toontownrewritten.com/api/login?format=json"
  15. def start_engine(
  16. engine_path: pathlib.Path, gameserver: str, playcookie: str, **popen_kwargs
  17. ) -> subprocess.Popen:
  18. # without XAUTHORITY:
  19. # > :display:x11display(error): Could not open display ":0.0".
  20. # > :ToonBase: Default graphics pipe is glxGraphicsPipe (OpenGL).
  21. # > :ToonBase(warning): Unable to open 'onscreen' window.
  22. # > Traceback (most recent call last):
  23. # > File "<compiled '__voltorbmain__'>", line 0, in <module>
  24. # > [...]
  25. # > File "<compiled 'direct.vlt8f63e471.ShowBase'>", line 0, in vltf05fd21b
  26. # > Exception: Could not open window.
  27. # optirun sets plenty of env vars
  28. env = os.environ.copy()
  29. env["TTR_GAMESERVER"] = gameserver
  30. env["TTR_PLAYCOOKIE"] = playcookie
  31. # .resolve(strict=True/False) is not available in python3.5
  32. engine_path = engine_path.resolve()
  33. if sys.platform == "darwin":
  34. env["DYLD_LIBRARY_PATH"] = str(engine_path.parent.joinpath("Libraries.bundle"))
  35. env["DYLD_FRAMEWORK_PATH"] = str(engine_path.parent.joinpath("Frameworks"))
  36. return subprocess.Popen(
  37. args=[str(engine_path)],
  38. cwd=str(engine_path.parent), # str conversion for compatibility with python3.5
  39. env=env,
  40. **popen_kwargs,
  41. )
  42. def _api_request(
  43. url: str, params: typing.Optional[dict] = None, validate_ssl_cert: bool = True
  44. ):
  45. request = urllib.request.Request(
  46. url=url,
  47. data=urllib.parse.urlencode(params).encode("ascii") if params else None,
  48. headers={"User-Agent": "tooncher"},
  49. )
  50. response = urllib.request.urlopen(
  51. request,
  52. context=None if validate_ssl_cert else ssl._create_unverified_context(),
  53. )
  54. return json.loads(response.read().decode("ascii"))
  55. class _LoginSuccessful:
  56. def __init__(self, playcookie: str, gameserver: str):
  57. self.playcookie = playcookie
  58. self.gameserver = gameserver
  59. class _LoginDelayed:
  60. def __init__(self, queue_token: str):
  61. self.queue_token = queue_token
  62. def _login(
  63. username: typing.Optional[str] = None,
  64. password: typing.Optional[str] = None,
  65. queue_token: typing.Optional[str] = None,
  66. validate_ssl_cert: bool = True,
  67. ) -> typing.Union[_LoginSuccessful, _LoginDelayed]:
  68. if username is not None and queue_token is None:
  69. assert password is not None
  70. req_params = {
  71. "username": username,
  72. "password": password,
  73. }
  74. elif username is None and queue_token is not None:
  75. req_params = {
  76. "queueToken": queue_token,
  77. }
  78. else:
  79. raise Exception("either specify username or queue token")
  80. resp_data = _api_request(
  81. url=_LOGIN_API_URL, params=req_params, validate_ssl_cert=validate_ssl_cert,
  82. )
  83. if resp_data["success"] == "true":
  84. return _LoginSuccessful(
  85. playcookie=resp_data["cookie"], gameserver=resp_data["gameserver"],
  86. )
  87. if resp_data["success"] == "delayed":
  88. return _LoginDelayed(queue_token=resp_data["queueToken"],)
  89. raise Exception(repr(resp_data))
  90. def launch(
  91. engine_path: pathlib.Path,
  92. username: str,
  93. password: str,
  94. validate_ssl_certs: bool = True,
  95. cpu_limit_percent: typing.Optional[int] = None,
  96. ) -> None:
  97. result = _login(
  98. username=username, password=password, validate_ssl_cert=validate_ssl_certs,
  99. )
  100. if isinstance(result, _LoginDelayed):
  101. result = _login(
  102. queue_token=result.queue_token, validate_ssl_cert=validate_ssl_certs,
  103. )
  104. if not isinstance(result, _LoginSuccessful):
  105. raise Exception("unexpected response: {!r}".format(result))
  106. process = start_engine(
  107. engine_path=engine_path,
  108. gameserver=result.gameserver,
  109. playcookie=result.playcookie,
  110. )
  111. if cpu_limit_percent is not None:
  112. subprocess.Popen(
  113. args=[
  114. "cpulimit",
  115. "--pid",
  116. str(process.pid),
  117. "--limit",
  118. str(cpu_limit_percent),
  119. # '--verbose',
  120. ]
  121. )
  122. process.wait()