#include "BeatSequencePlayer.h" using namespace std; using namespace midi; int main() { BeatSequencePlayer p; try { p.start(); } catch(const char* ex) { cout << ex << endl; } while(true) { BeatSequencePlayer::Bpm bpm; cin >> bpm; if(bpm == 0) { p.stop(); break; } p.setBpm(bpm); } return 0; }