#include "BeatSequencePlayer.h" using namespace std; using namespace midi; int main() { BeatSequence s; s.resize(8); BeatSequencePlayer p(&s); try { p.loop(); } catch(const char* ex) { cout << ex << endl; } while(true) { BeatSequencePlayer::Bpm bpm; cin >> bpm; if(bpm == 0) { p.stop(); break; } p.setBpm(bpm); } return 0; }