Browse Source

engine window name const now private

Fabian Peter Hammerle 4 years ago
parent
commit
b1cb71f632
1 changed files with 2 additions and 2 deletions
  1. 2 2
      rescriptoon/__init__.py

+ 2 - 2
rescriptoon/__init__.py

@@ -34,7 +34,7 @@ from rescriptoon._actions import (
 )
 from rescriptoon._keys import keysym_to_label
 
-TOONTOWN_WINDOW_NAME = "Toontown Rewritten"
+_TOONTOWN_ENGINE_WINDOW_NAME = "Toontown Rewritten"
 
 _KEYSYM_ACTION_MAPPINGS = {
     # pylint: disable=no-member; false positive for XK.*
@@ -226,7 +226,7 @@ class Overlay:
     def _find_engine_windows(self) -> typing.List["Xlib.display.Window"]:
         return list(
             filter(
-                lambda w: w.get_wm_name() == TOONTOWN_WINDOW_NAME,
+                lambda w: w.get_wm_name() == _TOONTOWN_ENGINE_WINDOW_NAME,
                 _x_walk_children_windows(self.xdisplay.screen().root),
             )
         )