player.rs 20 KB

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  1. use byteorder::{LittleEndian, ReadBytesExt};
  2. use futures;
  3. use futures::{future, Future};
  4. use futures::sync::oneshot;
  5. use std;
  6. use std::borrow::Cow;
  7. use std::io::{Read, Result, Seek, SeekFrom};
  8. use std::mem;
  9. use std::sync::mpsc::{RecvError, RecvTimeoutError, TryRecvError};
  10. use std::thread;
  11. use std::time::Duration;
  12. use config::{Bitrate, PlayerConfig};
  13. use core::session::Session;
  14. use core::spotify_id::SpotifyId;
  15. use audio::{AudioDecrypt, AudioFile};
  16. use audio::{VorbisDecoder, VorbisPacket};
  17. use audio_backend::Sink;
  18. use metadata::{FileFormat, Metadata, Track};
  19. use mixer::AudioFilter;
  20. pub struct Player {
  21. commands: Option<std::sync::mpsc::Sender<PlayerCommand>>,
  22. thread_handle: Option<thread::JoinHandle<()>>,
  23. }
  24. struct PlayerInternal {
  25. session: Session,
  26. config: PlayerConfig,
  27. commands: std::sync::mpsc::Receiver<PlayerCommand>,
  28. state: PlayerState,
  29. sink: Box<Sink>,
  30. sink_running: bool,
  31. audio_filter: Option<Box<AudioFilter + Send>>,
  32. event_sender: futures::sync::mpsc::UnboundedSender<PlayerEvent>,
  33. }
  34. enum PlayerCommand {
  35. Load(SpotifyId, bool, u32, oneshot::Sender<()>),
  36. Play,
  37. Pause,
  38. Stop,
  39. Seek(u32),
  40. }
  41. #[derive(Debug, Clone)]
  42. pub enum PlayerEvent {
  43. Started {
  44. track_id: SpotifyId,
  45. },
  46. Changed {
  47. old_track_id: SpotifyId,
  48. new_track_id: SpotifyId,
  49. },
  50. Stopped {
  51. track_id: SpotifyId,
  52. },
  53. }
  54. type PlayerEventChannel = futures::sync::mpsc::UnboundedReceiver<PlayerEvent>;
  55. #[derive(Clone, Copy, Debug)]
  56. struct NormalisationData {
  57. track_gain_db: f32,
  58. track_peak: f32,
  59. album_gain_db: f32,
  60. album_peak: f32,
  61. }
  62. impl NormalisationData {
  63. fn parse_from_file<T: Read + Seek>(mut file: T) -> Result<NormalisationData> {
  64. const SPOTIFY_NORMALIZATION_HEADER_START_OFFSET: u64 = 144;
  65. file.seek(SeekFrom::Start(SPOTIFY_NORMALIZATION_HEADER_START_OFFSET))
  66. .unwrap();
  67. let track_gain_db = file.read_f32::<LittleEndian>().unwrap();
  68. let track_peak = file.read_f32::<LittleEndian>().unwrap();
  69. let album_gain_db = file.read_f32::<LittleEndian>().unwrap();
  70. let album_peak = file.read_f32::<LittleEndian>().unwrap();
  71. let r = NormalisationData {
  72. track_gain_db: track_gain_db,
  73. track_peak: track_peak,
  74. album_gain_db: album_gain_db,
  75. album_peak: album_peak,
  76. };
  77. Ok(r)
  78. }
  79. fn get_factor(config: &PlayerConfig, data: NormalisationData) -> f32 {
  80. let mut normalisation_factor = f32::powf(
  81. 10.0,
  82. (data.track_gain_db + config.normalisation_pregain) / 20.0,
  83. );
  84. if normalisation_factor * data.track_peak > 1.0 {
  85. warn!("Reducing normalisation factor to prevent clipping. Please add negative pregain to avoid.");
  86. normalisation_factor = 1.0 / data.track_peak;
  87. }
  88. debug!("Normalisation Data: {:?}", data);
  89. debug!("Applied normalisation factor: {}", normalisation_factor);
  90. normalisation_factor
  91. }
  92. }
  93. impl Player {
  94. pub fn new<F>(
  95. config: PlayerConfig,
  96. session: Session,
  97. audio_filter: Option<Box<AudioFilter + Send>>,
  98. sink_builder: F,
  99. ) -> (Player, PlayerEventChannel)
  100. where
  101. F: FnOnce() -> Box<Sink> + Send + 'static,
  102. {
  103. let (cmd_tx, cmd_rx) = std::sync::mpsc::channel();
  104. let (event_sender, event_receiver) = futures::sync::mpsc::unbounded();
  105. let handle = thread::spawn(move || {
  106. debug!("new Player[{}]", session.session_id());
  107. let internal = PlayerInternal {
  108. session: session,
  109. config: config,
  110. commands: cmd_rx,
  111. state: PlayerState::Stopped,
  112. sink: sink_builder(),
  113. sink_running: false,
  114. audio_filter: audio_filter,
  115. event_sender: event_sender,
  116. };
  117. internal.run();
  118. });
  119. (
  120. Player {
  121. commands: Some(cmd_tx),
  122. thread_handle: Some(handle),
  123. },
  124. event_receiver,
  125. )
  126. }
  127. fn command(&self, cmd: PlayerCommand) {
  128. self.commands.as_ref().unwrap().send(cmd).unwrap();
  129. }
  130. pub fn load(
  131. &self,
  132. track: SpotifyId,
  133. start_playing: bool,
  134. position_ms: u32,
  135. ) -> oneshot::Receiver<()> {
  136. let (tx, rx) = oneshot::channel();
  137. self.command(PlayerCommand::Load(track, start_playing, position_ms, tx));
  138. rx
  139. }
  140. pub fn play(&self) {
  141. self.command(PlayerCommand::Play)
  142. }
  143. pub fn pause(&self) {
  144. self.command(PlayerCommand::Pause)
  145. }
  146. pub fn stop(&self) {
  147. self.command(PlayerCommand::Stop)
  148. }
  149. pub fn seek(&self, position_ms: u32) {
  150. self.command(PlayerCommand::Seek(position_ms));
  151. }
  152. }
  153. impl Drop for Player {
  154. fn drop(&mut self) {
  155. debug!("Shutting down player thread ...");
  156. self.commands = None;
  157. if let Some(handle) = self.thread_handle.take() {
  158. match handle.join() {
  159. Ok(_) => (),
  160. Err(_) => error!("Player thread panicked!"),
  161. }
  162. }
  163. }
  164. }
  165. type Decoder = VorbisDecoder<Subfile<AudioDecrypt<AudioFile>>>;
  166. enum PlayerState {
  167. Stopped,
  168. Paused {
  169. track_id: SpotifyId,
  170. decoder: Decoder,
  171. end_of_track: oneshot::Sender<()>,
  172. normalisation_factor: f32,
  173. },
  174. Playing {
  175. track_id: SpotifyId,
  176. decoder: Decoder,
  177. end_of_track: oneshot::Sender<()>,
  178. normalisation_factor: f32,
  179. },
  180. EndOfTrack {
  181. track_id: SpotifyId,
  182. },
  183. Invalid,
  184. }
  185. impl PlayerState {
  186. fn is_playing(&self) -> bool {
  187. use self::PlayerState::*;
  188. match *self {
  189. Stopped | EndOfTrack { .. } | Paused { .. } => false,
  190. Playing { .. } => true,
  191. Invalid => panic!("invalid state"),
  192. }
  193. }
  194. fn decoder(&mut self) -> Option<&mut Decoder> {
  195. use self::PlayerState::*;
  196. match *self {
  197. Stopped | EndOfTrack { .. } => None,
  198. Paused {
  199. ref mut decoder, ..
  200. }
  201. | Playing {
  202. ref mut decoder, ..
  203. } => Some(decoder),
  204. Invalid => panic!("invalid state"),
  205. }
  206. }
  207. fn playing_to_end_of_track(&mut self) {
  208. use self::PlayerState::*;
  209. match mem::replace(self, Invalid) {
  210. Playing {
  211. track_id,
  212. end_of_track,
  213. ..
  214. } => {
  215. let _ = end_of_track.send(());
  216. *self = EndOfTrack { track_id };
  217. }
  218. _ => panic!("Called playing_to_end_of_track in non-playing state."),
  219. }
  220. }
  221. fn paused_to_playing(&mut self) {
  222. use self::PlayerState::*;
  223. match ::std::mem::replace(self, Invalid) {
  224. Paused {
  225. track_id,
  226. decoder,
  227. end_of_track,
  228. normalisation_factor,
  229. } => {
  230. *self = Playing {
  231. track_id: track_id,
  232. decoder: decoder,
  233. end_of_track: end_of_track,
  234. normalisation_factor: normalisation_factor,
  235. };
  236. }
  237. _ => panic!("invalid state"),
  238. }
  239. }
  240. fn playing_to_paused(&mut self) {
  241. use self::PlayerState::*;
  242. match ::std::mem::replace(self, Invalid) {
  243. Playing {
  244. track_id,
  245. decoder,
  246. end_of_track,
  247. normalisation_factor,
  248. } => {
  249. *self = Paused {
  250. track_id: track_id,
  251. decoder: decoder,
  252. end_of_track: end_of_track,
  253. normalisation_factor: normalisation_factor,
  254. };
  255. }
  256. _ => panic!("invalid state"),
  257. }
  258. }
  259. }
  260. impl PlayerInternal {
  261. fn run(mut self) {
  262. loop {
  263. let cmd = if self.state.is_playing() {
  264. if self.sink_running {
  265. match self.commands.try_recv() {
  266. Ok(cmd) => Some(cmd),
  267. Err(TryRecvError::Empty) => None,
  268. Err(TryRecvError::Disconnected) => return,
  269. }
  270. } else {
  271. match self.commands.recv_timeout(Duration::from_secs(5)) {
  272. Ok(cmd) => Some(cmd),
  273. Err(RecvTimeoutError::Timeout) => None,
  274. Err(RecvTimeoutError::Disconnected) => return,
  275. }
  276. }
  277. } else {
  278. match self.commands.recv() {
  279. Ok(cmd) => Some(cmd),
  280. Err(RecvError) => return,
  281. }
  282. };
  283. if let Some(cmd) = cmd {
  284. self.handle_command(cmd);
  285. }
  286. if self.state.is_playing() && !self.sink_running {
  287. self.start_sink();
  288. }
  289. if self.sink_running {
  290. let mut current_normalisation_factor: f32 = 1.0;
  291. let packet = if let PlayerState::Playing {
  292. ref mut decoder,
  293. normalisation_factor,
  294. ..
  295. } = self.state
  296. {
  297. current_normalisation_factor = normalisation_factor;
  298. Some(decoder.next_packet().expect("Vorbis error"))
  299. } else {
  300. None
  301. };
  302. if let Some(packet) = packet {
  303. self.handle_packet(packet, current_normalisation_factor);
  304. }
  305. }
  306. }
  307. }
  308. fn start_sink(&mut self) {
  309. match self.sink.start() {
  310. Ok(()) => self.sink_running = true,
  311. Err(err) => error!("Could not start audio: {}", err),
  312. }
  313. }
  314. fn stop_sink_if_running(&mut self) {
  315. if self.sink_running {
  316. self.stop_sink();
  317. }
  318. }
  319. fn stop_sink(&mut self) {
  320. self.sink.stop().unwrap();
  321. self.sink_running = false;
  322. }
  323. fn handle_packet(&mut self, packet: Option<VorbisPacket>, normalisation_factor: f32) {
  324. match packet {
  325. Some(mut packet) => {
  326. if packet.data().len() > 0 {
  327. if let Some(ref editor) = self.audio_filter {
  328. editor.modify_stream(&mut packet.data_mut())
  329. };
  330. if self.config.normalisation && normalisation_factor != 1.0 {
  331. for x in packet.data_mut().iter_mut() {
  332. *x = (*x as f32 * normalisation_factor) as i16;
  333. }
  334. }
  335. if let Err(err) = self.sink.write(&packet.data()) {
  336. error!("Could not write audio: {}", err);
  337. self.stop_sink();
  338. }
  339. }
  340. }
  341. None => {
  342. self.stop_sink();
  343. self.state.playing_to_end_of_track();
  344. }
  345. }
  346. }
  347. fn handle_command(&mut self, cmd: PlayerCommand) {
  348. debug!("command={:?}", cmd);
  349. match cmd {
  350. PlayerCommand::Load(track_id, play, position, end_of_track) => {
  351. if self.state.is_playing() {
  352. self.stop_sink_if_running();
  353. }
  354. match self.load_track(track_id, position as i64) {
  355. Some((decoder, normalisation_factor)) => {
  356. if play {
  357. match self.state {
  358. PlayerState::Playing {
  359. track_id: old_track_id,
  360. ..
  361. }
  362. | PlayerState::EndOfTrack {
  363. track_id: old_track_id,
  364. ..
  365. } => self.send_event(PlayerEvent::Changed {
  366. old_track_id: old_track_id,
  367. new_track_id: track_id,
  368. }),
  369. _ => self.send_event(PlayerEvent::Started { track_id }),
  370. }
  371. self.start_sink();
  372. self.state = PlayerState::Playing {
  373. track_id: track_id,
  374. decoder: decoder,
  375. end_of_track: end_of_track,
  376. normalisation_factor: normalisation_factor,
  377. };
  378. } else {
  379. self.state = PlayerState::Paused {
  380. track_id: track_id,
  381. decoder: decoder,
  382. end_of_track: end_of_track,
  383. normalisation_factor: normalisation_factor,
  384. };
  385. match self.state {
  386. PlayerState::Playing {
  387. track_id: old_track_id,
  388. ..
  389. }
  390. | PlayerState::EndOfTrack {
  391. track_id: old_track_id,
  392. ..
  393. } => self.send_event(PlayerEvent::Changed {
  394. old_track_id: old_track_id,
  395. new_track_id: track_id,
  396. }),
  397. _ => (),
  398. }
  399. self.send_event(PlayerEvent::Stopped { track_id });
  400. }
  401. }
  402. None => {
  403. let _ = end_of_track.send(());
  404. }
  405. }
  406. }
  407. PlayerCommand::Seek(position) => {
  408. if let Some(decoder) = self.state.decoder() {
  409. match decoder.seek(position as i64) {
  410. Ok(_) => (),
  411. Err(err) => error!("Vorbis error: {:?}", err),
  412. }
  413. } else {
  414. warn!("Player::seek called from invalid state");
  415. }
  416. }
  417. PlayerCommand::Play => {
  418. if let PlayerState::Paused { track_id, .. } = self.state {
  419. self.state.paused_to_playing();
  420. self.send_event(PlayerEvent::Started { track_id });
  421. self.start_sink();
  422. } else {
  423. warn!("Player::play called from invalid state");
  424. }
  425. }
  426. PlayerCommand::Pause => {
  427. if let PlayerState::Playing { track_id, .. } = self.state {
  428. self.state.playing_to_paused();
  429. self.stop_sink_if_running();
  430. self.send_event(PlayerEvent::Stopped { track_id });
  431. } else {
  432. warn!("Player::pause called from invalid state");
  433. }
  434. }
  435. PlayerCommand::Stop => match self.state {
  436. PlayerState::Playing { track_id, .. }
  437. | PlayerState::Paused { track_id, .. }
  438. | PlayerState::EndOfTrack { track_id } => {
  439. self.stop_sink_if_running();
  440. self.send_event(PlayerEvent::Stopped { track_id });
  441. self.state = PlayerState::Stopped;
  442. }
  443. PlayerState::Stopped => {
  444. warn!("Player::stop called from invalid state");
  445. }
  446. PlayerState::Invalid => panic!("invalid state"),
  447. },
  448. }
  449. }
  450. fn send_event(&mut self, event: PlayerEvent) {
  451. let _ = self.event_sender.unbounded_send(event.clone());
  452. }
  453. fn find_available_alternative<'a>(&self, track: &'a Track) -> Option<Cow<'a, Track>> {
  454. if track.available {
  455. Some(Cow::Borrowed(track))
  456. } else {
  457. let alternatives = track
  458. .alternatives
  459. .iter()
  460. .map(|alt_id| Track::get(&self.session, *alt_id));
  461. let alternatives = future::join_all(alternatives).wait().unwrap();
  462. alternatives
  463. .into_iter()
  464. .find(|alt| alt.available)
  465. .map(Cow::Owned)
  466. }
  467. }
  468. fn load_track(&self, track_id: SpotifyId, position: i64) -> Option<(Decoder, f32)> {
  469. let track = Track::get(&self.session, track_id).wait().unwrap();
  470. info!(
  471. "Loading track \"{}\" with Spotify URI \"spotify:track:{}\"",
  472. track.name,
  473. track_id.to_base62()
  474. );
  475. let track = match self.find_available_alternative(&track) {
  476. Some(track) => track,
  477. None => {
  478. warn!("Track \"{}\" is not available", track.name);
  479. return None;
  480. }
  481. };
  482. let format = match self.config.bitrate {
  483. Bitrate::Bitrate96 => FileFormat::OGG_VORBIS_96,
  484. Bitrate::Bitrate160 => FileFormat::OGG_VORBIS_160,
  485. Bitrate::Bitrate320 => FileFormat::OGG_VORBIS_320,
  486. };
  487. let file_id = match track.files.get(&format) {
  488. Some(&file_id) => file_id,
  489. None => {
  490. warn!(
  491. "Track \"{}\" is not available in format {:?}",
  492. track.name, format
  493. );
  494. return None;
  495. }
  496. };
  497. let key = self.session
  498. .audio_key()
  499. .request(track.id, file_id)
  500. .wait()
  501. .unwrap();
  502. let encrypted_file = AudioFile::open(&self.session, file_id).wait().unwrap();
  503. let mut decrypted_file = AudioDecrypt::new(key, encrypted_file);
  504. let normalisation_factor = match NormalisationData::parse_from_file(&mut decrypted_file) {
  505. Ok(normalisation_data) => NormalisationData::get_factor(&self.config, normalisation_data),
  506. Err(_) => {
  507. warn!("Unable to extract normalisation data, using default value.");
  508. 1.0 as f32
  509. }
  510. };
  511. let audio_file = Subfile::new(decrypted_file, 0xa7);
  512. let mut decoder = VorbisDecoder::new(audio_file).unwrap();
  513. match decoder.seek(position) {
  514. Ok(_) => (),
  515. Err(err) => error!("Vorbis error: {:?}", err),
  516. }
  517. info!("Track \"{}\" loaded", track.name);
  518. Some((decoder, normalisation_factor))
  519. }
  520. }
  521. impl Drop for PlayerInternal {
  522. fn drop(&mut self) {
  523. debug!("drop Player[{}]", self.session.session_id());
  524. }
  525. }
  526. impl ::std::fmt::Debug for PlayerCommand {
  527. fn fmt(&self, f: &mut ::std::fmt::Formatter) -> ::std::fmt::Result {
  528. match *self {
  529. PlayerCommand::Load(track, play, position, _) => f.debug_tuple("Load")
  530. .field(&track)
  531. .field(&play)
  532. .field(&position)
  533. .finish(),
  534. PlayerCommand::Play => f.debug_tuple("Play").finish(),
  535. PlayerCommand::Pause => f.debug_tuple("Pause").finish(),
  536. PlayerCommand::Stop => f.debug_tuple("Stop").finish(),
  537. PlayerCommand::Seek(position) => f.debug_tuple("Seek").field(&position).finish(),
  538. }
  539. }
  540. }
  541. struct Subfile<T: Read + Seek> {
  542. stream: T,
  543. offset: u64,
  544. }
  545. impl<T: Read + Seek> Subfile<T> {
  546. pub fn new(mut stream: T, offset: u64) -> Subfile<T> {
  547. stream.seek(SeekFrom::Start(offset)).unwrap();
  548. Subfile {
  549. stream: stream,
  550. offset: offset,
  551. }
  552. }
  553. }
  554. impl<T: Read + Seek> Read for Subfile<T> {
  555. fn read(&mut self, buf: &mut [u8]) -> Result<usize> {
  556. self.stream.read(buf)
  557. }
  558. }
  559. impl<T: Read + Seek> Seek for Subfile<T> {
  560. fn seek(&mut self, mut pos: SeekFrom) -> Result<u64> {
  561. pos = match pos {
  562. SeekFrom::Start(offset) => SeekFrom::Start(offset + self.offset),
  563. x => x,
  564. };
  565. let newpos = try!(self.stream.seek(pos));
  566. if newpos > self.offset {
  567. Ok(newpos - self.offset)
  568. } else {
  569. Ok(0)
  570. }
  571. }
  572. }