player.rs 17 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551
  1. use futures::sync::oneshot;
  2. use futures::{future, Future};
  3. use futures::sync::mpsc::{UnboundedReceiver, UnboundedSender, unbounded};
  4. use std;
  5. use std::borrow::Cow;
  6. use std::io::{Read, Seek, SeekFrom, Result};
  7. use std::mem;
  8. use std::sync::mpsc::{RecvError, TryRecvError, RecvTimeoutError};
  9. use std::thread;
  10. use std::time::Duration;
  11. use config::{Bitrate, PlayerConfig};
  12. use core::session::Session;
  13. use core::spotify_id::SpotifyId;
  14. use audio_backend::Sink;
  15. use audio::{AudioFile, AudioDecrypt};
  16. use audio::{VorbisDecoder, VorbisPacket};
  17. use metadata::{FileFormat, Track, Metadata};
  18. use mixer::AudioFilter;
  19. pub struct Player {
  20. commands: Option<std::sync::mpsc::Sender<PlayerCommand>>,
  21. thread_handle: Option<thread::JoinHandle<()>>,
  22. }
  23. struct PlayerInternal {
  24. session: Session,
  25. config: PlayerConfig,
  26. commands: std::sync::mpsc::Receiver<PlayerCommand>,
  27. state: PlayerState,
  28. sink: Box<Sink>,
  29. sink_running: bool,
  30. audio_filter: Option<Box<AudioFilter + Send>>,
  31. event_sender: UnboundedSender<PlayerEvent>,
  32. }
  33. enum PlayerCommand {
  34. Load(SpotifyId, bool, u32, oneshot::Sender<()>),
  35. Play,
  36. Pause,
  37. Stop,
  38. Seek(u32),
  39. }
  40. #[derive(Debug, Clone)]
  41. pub enum PlayerEvent {
  42. Started {
  43. track_id: SpotifyId,
  44. },
  45. Changed {
  46. old_track_id: SpotifyId,
  47. new_track_id: SpotifyId,
  48. },
  49. Stopped {
  50. track_id: SpotifyId,
  51. }
  52. }
  53. type PlayerEventChannel = UnboundedReceiver<PlayerEvent>;
  54. impl Player {
  55. pub fn new<F>(config: PlayerConfig, session: Session,
  56. audio_filter: Option<Box<AudioFilter + Send>>,
  57. sink_builder: F) -> (Player, PlayerEventChannel)
  58. where F: FnOnce() -> Box<Sink> + Send + 'static
  59. {
  60. let (cmd_tx, cmd_rx) = std::sync::mpsc::channel();
  61. let (event_sender, event_receiver) = unbounded();
  62. let handle = thread::spawn(move || {
  63. debug!("new Player[{}]", session.session_id());
  64. let internal = PlayerInternal {
  65. session: session,
  66. config: config,
  67. commands: cmd_rx,
  68. state: PlayerState::Stopped,
  69. sink: sink_builder(),
  70. sink_running: false,
  71. audio_filter: audio_filter,
  72. event_sender: event_sender,
  73. };
  74. internal.run();
  75. });
  76. (Player { commands: Some(cmd_tx), thread_handle: Some(handle) },
  77. event_receiver)
  78. }
  79. fn command(&self, cmd: PlayerCommand) {
  80. self.commands.as_ref().unwrap().send(cmd).unwrap();
  81. }
  82. pub fn load(&self, track: SpotifyId, start_playing: bool, position_ms: u32)
  83. -> oneshot::Receiver<()>
  84. {
  85. let (tx, rx) = oneshot::channel();
  86. self.command(PlayerCommand::Load(track, start_playing, position_ms, tx));
  87. rx
  88. }
  89. pub fn play(&self) {
  90. self.command(PlayerCommand::Play)
  91. }
  92. pub fn pause(&self) {
  93. self.command(PlayerCommand::Pause)
  94. }
  95. pub fn stop(&self) {
  96. self.command(PlayerCommand::Stop)
  97. }
  98. pub fn seek(&self, position_ms: u32) {
  99. self.command(PlayerCommand::Seek(position_ms));
  100. }
  101. }
  102. impl Drop for Player {
  103. fn drop(&mut self) {
  104. debug!("Shutting down player thread ...");
  105. self.commands = None;
  106. if let Some(handle) = self.thread_handle.take() {
  107. match handle.join() {
  108. Ok(_) => (),
  109. Err(_) => error!("Player thread panicked!")
  110. }
  111. }
  112. }
  113. }
  114. type Decoder = VorbisDecoder<Subfile<AudioDecrypt<AudioFile>>>;
  115. enum PlayerState {
  116. Stopped,
  117. Paused {
  118. track_id: SpotifyId,
  119. decoder: Decoder,
  120. end_of_track: oneshot::Sender<()>,
  121. },
  122. Playing {
  123. track_id: SpotifyId,
  124. decoder: Decoder,
  125. end_of_track: oneshot::Sender<()>,
  126. },
  127. EndOfTrack { track_id: SpotifyId },
  128. Invalid,
  129. }
  130. impl PlayerState {
  131. fn is_playing(&self) -> bool {
  132. use self::PlayerState::*;
  133. match *self {
  134. Stopped | EndOfTrack { .. } | Paused { .. } => false,
  135. Playing { .. } => true,
  136. Invalid => panic!("invalid state"),
  137. }
  138. }
  139. fn decoder(&mut self) -> Option<&mut Decoder> {
  140. use self::PlayerState::*;
  141. match *self {
  142. Stopped | EndOfTrack { .. } => None,
  143. Paused { ref mut decoder, .. } |
  144. Playing { ref mut decoder, .. } => Some(decoder),
  145. Invalid => panic!("invalid state"),
  146. }
  147. }
  148. fn send_end_of_track(self) {
  149. use self::PlayerState::*;
  150. match self {
  151. Paused { end_of_track, .. } |
  152. Playing { end_of_track, .. } => {
  153. let _ = end_of_track.send(());
  154. },
  155. _ => ()
  156. }
  157. }
  158. fn playing_to_end_of_track(&mut self) {
  159. use self::PlayerState::*;
  160. match *self {
  161. Paused { track_id, .. } |
  162. Playing { track_id, .. } => {
  163. let old_state = mem::replace(self, EndOfTrack { track_id });
  164. old_state.send_end_of_track();
  165. },
  166. _ => panic!("Called playing_to_end_of_track in non-playing state.")
  167. }
  168. }
  169. fn paused_to_playing(&mut self) {
  170. use self::PlayerState::*;
  171. match ::std::mem::replace(self, Invalid) {
  172. Paused { decoder, end_of_track, track_id } => {
  173. *self = Playing {
  174. decoder: decoder,
  175. end_of_track: end_of_track,
  176. track_id: track_id,
  177. };
  178. }
  179. _ => panic!("invalid state"),
  180. }
  181. }
  182. fn playing_to_paused(&mut self) {
  183. use self::PlayerState::*;
  184. match ::std::mem::replace(self, Invalid) {
  185. Playing { decoder, end_of_track, track_id } => {
  186. *self = Paused {
  187. decoder: decoder,
  188. end_of_track: end_of_track,
  189. track_id: track_id,
  190. };
  191. }
  192. _ => panic!("invalid state"),
  193. }
  194. }
  195. }
  196. impl PlayerInternal {
  197. fn run(mut self) {
  198. loop {
  199. let cmd = if self.state.is_playing() {
  200. if self.sink_running
  201. {
  202. match self.commands.try_recv() {
  203. Ok(cmd) => Some(cmd),
  204. Err(TryRecvError::Empty) => None,
  205. Err(TryRecvError::Disconnected) => return,
  206. }
  207. }
  208. else
  209. {
  210. match self.commands.recv_timeout(Duration::from_secs(5)) {
  211. Ok(cmd) => Some(cmd),
  212. Err(RecvTimeoutError::Timeout) => None,
  213. Err(RecvTimeoutError::Disconnected) => return,
  214. }
  215. }
  216. } else {
  217. match self.commands.recv() {
  218. Ok(cmd) => Some(cmd),
  219. Err(RecvError) => return,
  220. }
  221. };
  222. if let Some(cmd) = cmd {
  223. self.handle_command(cmd);
  224. }
  225. if self.state.is_playing() && ! self.sink_running {
  226. self.start_sink();
  227. }
  228. if self.sink_running {
  229. let packet = if let PlayerState::Playing { ref mut decoder, .. } = self.state {
  230. Some(decoder.next_packet().expect("Vorbis error"))
  231. } else {
  232. None
  233. };
  234. if let Some(packet) = packet {
  235. self.handle_packet(packet);
  236. }
  237. }
  238. }
  239. }
  240. fn start_sink(&mut self) {
  241. match self.sink.start() {
  242. Ok(()) => self.sink_running = true,
  243. Err(err) => error!("Could not start audio: {}", err),
  244. }
  245. }
  246. fn stop_sink_if_running(&mut self) {
  247. if self.sink_running {
  248. self.stop_sink();
  249. }
  250. }
  251. fn stop_sink(&mut self) {
  252. self.sink.stop().unwrap();
  253. self.sink_running = false;
  254. }
  255. fn handle_packet(&mut self, packet: Option<VorbisPacket>) {
  256. match packet {
  257. Some(mut packet) => {
  258. if let Some(ref editor) = self.audio_filter {
  259. editor.modify_stream(&mut packet.data_mut())
  260. };
  261. if let Err(err) = self.sink.write(&packet.data()) {
  262. error!("Could not write audio: {}", err);
  263. self.stop_sink();
  264. }
  265. }
  266. None => {
  267. self.stop_sink();
  268. self.state.playing_to_end_of_track();
  269. }
  270. }
  271. }
  272. fn handle_command(&mut self, cmd: PlayerCommand) {
  273. debug!("command={:?}", cmd);
  274. match cmd {
  275. PlayerCommand::Load(track_id, play, position, end_of_track) => {
  276. if self.state.is_playing() {
  277. self.stop_sink_if_running();
  278. }
  279. match self.load_track(track_id, position as i64) {
  280. Some(decoder) => {
  281. if play {
  282. match self.state {
  283. PlayerState::Playing { track_id: old_track_id, ..}
  284. | PlayerState::EndOfTrack { track_id: old_track_id, .. } =>
  285. self.send_event(PlayerEvent::Changed {
  286. old_track_id: old_track_id,
  287. new_track_id: track_id
  288. }),
  289. _ => self.send_event(PlayerEvent::Started { track_id }),
  290. }
  291. self.start_sink();
  292. self.state = PlayerState::Playing {
  293. track_id: track_id,
  294. decoder: decoder,
  295. end_of_track: end_of_track,
  296. };
  297. } else {
  298. self.state = PlayerState::Paused {
  299. track_id: track_id,
  300. decoder: decoder,
  301. end_of_track: end_of_track,
  302. };
  303. match self.state {
  304. PlayerState::Playing { track_id: old_track_id, ..}
  305. | PlayerState::EndOfTrack { track_id: old_track_id, .. } =>
  306. self.send_event(PlayerEvent::Changed {
  307. old_track_id: old_track_id,
  308. new_track_id: track_id
  309. }),
  310. _ => (),
  311. }
  312. self.send_event(PlayerEvent::Stopped { track_id });
  313. }
  314. }
  315. None => {
  316. let _ = end_of_track.send(());
  317. }
  318. }
  319. }
  320. PlayerCommand::Seek(position) => {
  321. if let Some(decoder) = self.state.decoder() {
  322. match decoder.seek(position as i64) {
  323. Ok(_) => (),
  324. Err(err) => error!("Vorbis error: {:?}", err),
  325. }
  326. } else {
  327. warn!("Player::seek called from invalid state");
  328. }
  329. }
  330. PlayerCommand::Play => {
  331. if let PlayerState::Paused { track_id, .. } = self.state {
  332. self.state.paused_to_playing();
  333. self.send_event(PlayerEvent::Started { track_id });
  334. self.start_sink();
  335. } else {
  336. warn!("Player::play called from invalid state");
  337. }
  338. }
  339. PlayerCommand::Pause => {
  340. if let PlayerState::Playing { track_id, .. } = self.state {
  341. self.state.playing_to_paused();
  342. self.stop_sink_if_running();
  343. self.send_event(PlayerEvent::Stopped { track_id });
  344. } else {
  345. warn!("Player::pause called from invalid state");
  346. }
  347. }
  348. PlayerCommand::Stop => {
  349. match self.state {
  350. PlayerState::Playing { track_id, .. }
  351. | PlayerState::Paused { track_id, .. }
  352. | PlayerState::EndOfTrack { track_id } => {
  353. self.stop_sink_if_running();
  354. self.send_event(PlayerEvent::Stopped { track_id });
  355. self.state = PlayerState::Stopped;
  356. },
  357. PlayerState::Stopped => {
  358. warn!("Player::stop called from invalid state");
  359. }
  360. PlayerState::Invalid => panic!("invalid state"),
  361. }
  362. }
  363. }
  364. }
  365. fn send_event(&mut self, event: PlayerEvent) {
  366. let _ = self.event_sender.unbounded_send(event.clone());
  367. }
  368. fn find_available_alternative<'a>(&self, track: &'a Track) -> Option<Cow<'a, Track>> {
  369. if track.available {
  370. Some(Cow::Borrowed(track))
  371. } else {
  372. let alternatives = track.alternatives
  373. .iter()
  374. .map(|alt_id| {
  375. Track::get(&self.session, *alt_id)
  376. });
  377. let alternatives = future::join_all(alternatives).wait().unwrap();
  378. alternatives.into_iter().find(|alt| alt.available).map(Cow::Owned)
  379. }
  380. }
  381. fn load_track(&self, track_id: SpotifyId, position: i64) -> Option<Decoder> {
  382. let track = Track::get(&self.session, track_id).wait().unwrap();
  383. info!("Loading track \"{}\"", track.name);
  384. let track = match self.find_available_alternative(&track) {
  385. Some(track) => track,
  386. None => {
  387. warn!("Track \"{}\" is not available", track.name);
  388. return None;
  389. }
  390. };
  391. let format = match self.config.bitrate {
  392. Bitrate::Bitrate96 => FileFormat::OGG_VORBIS_96,
  393. Bitrate::Bitrate160 => FileFormat::OGG_VORBIS_160,
  394. Bitrate::Bitrate320 => FileFormat::OGG_VORBIS_320,
  395. };
  396. let file_id = match track.files.get(&format) {
  397. Some(&file_id) => file_id,
  398. None => {
  399. warn!("Track \"{}\" is not available in format {:?}", track.name, format);
  400. return None;
  401. }
  402. };
  403. let key = self.session.audio_key().request(track.id, file_id).wait().unwrap();
  404. let encrypted_file = AudioFile::open(&self.session, file_id).wait().unwrap();
  405. let audio_file = Subfile::new(AudioDecrypt::new(key, encrypted_file), 0xa7);
  406. let mut decoder = VorbisDecoder::new(audio_file).unwrap();
  407. match decoder.seek(position) {
  408. Ok(_) => (),
  409. Err(err) => error!("Vorbis error: {:?}", err),
  410. }
  411. info!("Track \"{}\" loaded", track.name);
  412. Some(decoder)
  413. }
  414. }
  415. impl Drop for PlayerInternal {
  416. fn drop(&mut self) {
  417. debug!("drop Player[{}]", self.session.session_id());
  418. }
  419. }
  420. impl ::std::fmt::Debug for PlayerCommand {
  421. fn fmt(&self, f: &mut ::std::fmt::Formatter) -> ::std::fmt::Result {
  422. match *self {
  423. PlayerCommand::Load(track, play, position, _) => {
  424. f.debug_tuple("Load")
  425. .field(&track)
  426. .field(&play)
  427. .field(&position)
  428. .finish()
  429. }
  430. PlayerCommand::Play => {
  431. f.debug_tuple("Play").finish()
  432. }
  433. PlayerCommand::Pause => {
  434. f.debug_tuple("Pause").finish()
  435. }
  436. PlayerCommand::Stop => {
  437. f.debug_tuple("Stop").finish()
  438. }
  439. PlayerCommand::Seek(position) => {
  440. f.debug_tuple("Seek")
  441. .field(&position)
  442. .finish()
  443. }
  444. }
  445. }
  446. }
  447. struct Subfile<T: Read + Seek> {
  448. stream: T,
  449. offset: u64,
  450. }
  451. impl<T: Read + Seek> Subfile<T> {
  452. pub fn new(mut stream: T, offset: u64) -> Subfile<T> {
  453. stream.seek(SeekFrom::Start(offset)).unwrap();
  454. Subfile {
  455. stream: stream,
  456. offset: offset,
  457. }
  458. }
  459. }
  460. impl<T: Read + Seek> Read for Subfile<T> {
  461. fn read(&mut self, buf: &mut [u8]) -> Result<usize> {
  462. self.stream.read(buf)
  463. }
  464. }
  465. impl<T: Read + Seek> Seek for Subfile<T> {
  466. fn seek(&mut self, mut pos: SeekFrom) -> Result<u64> {
  467. pos = match pos {
  468. SeekFrom::Start(offset) => SeekFrom::Start(offset + self.offset),
  469. x => x,
  470. };
  471. let newpos = try!(self.stream.seek(pos));
  472. if newpos > self.offset {
  473. Ok(newpos - self.offset)
  474. } else {
  475. Ok(0)
  476. }
  477. }
  478. }