player.rs 14 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480
  1. use futures::sync::oneshot;
  2. use futures::{future, Future};
  3. use std::borrow::Cow;
  4. use std::mem;
  5. use std::sync::mpsc::{RecvError, TryRecvError, RecvTimeoutError};
  6. use std::thread;
  7. use std::time::Duration;
  8. use std;
  9. use core::config::{Bitrate, PlayerConfig};
  10. use core::session::Session;
  11. use core::util::{self, SpotifyId, Subfile};
  12. use audio_backend::Sink;
  13. use audio::{AudioFile, AudioDecrypt};
  14. use audio::{VorbisDecoder, VorbisPacket};
  15. use metadata::{FileFormat, Track, Metadata};
  16. use mixer::AudioFilter;
  17. pub struct Player {
  18. commands: Option<std::sync::mpsc::Sender<PlayerCommand>>,
  19. thread_handle: Option<thread::JoinHandle<()>>,
  20. }
  21. struct PlayerInternal {
  22. session: Session,
  23. config: PlayerConfig,
  24. commands: std::sync::mpsc::Receiver<PlayerCommand>,
  25. state: PlayerState,
  26. sink: Box<Sink>,
  27. sink_running: bool,
  28. audio_filter: Option<Box<AudioFilter + Send>>,
  29. }
  30. enum PlayerCommand {
  31. Load(SpotifyId, bool, u32, oneshot::Sender<()>),
  32. Play,
  33. Pause,
  34. Stop,
  35. Seek(u32),
  36. }
  37. impl Player {
  38. pub fn new<F>(config: PlayerConfig, session: Session,
  39. audio_filter: Option<Box<AudioFilter + Send>>,
  40. sink_builder: F) -> Player
  41. where F: FnOnce() -> Box<Sink> + Send + 'static
  42. {
  43. let (cmd_tx, cmd_rx) = std::sync::mpsc::channel();
  44. let handle = thread::spawn(move || {
  45. debug!("new Player[{}]", session.session_id());
  46. let internal = PlayerInternal {
  47. session: session,
  48. config: config,
  49. commands: cmd_rx,
  50. state: PlayerState::Stopped,
  51. sink: sink_builder(),
  52. sink_running: false,
  53. audio_filter: audio_filter,
  54. };
  55. internal.run();
  56. });
  57. Player {
  58. commands: Some(cmd_tx),
  59. thread_handle: Some(handle),
  60. }
  61. }
  62. fn command(&self, cmd: PlayerCommand) {
  63. self.commands.as_ref().unwrap().send(cmd).unwrap();
  64. }
  65. pub fn load(&self, track: SpotifyId, start_playing: bool, position_ms: u32)
  66. -> oneshot::Receiver<()>
  67. {
  68. let (tx, rx) = oneshot::channel();
  69. self.command(PlayerCommand::Load(track, start_playing, position_ms, tx));
  70. rx
  71. }
  72. pub fn play(&self) {
  73. self.command(PlayerCommand::Play)
  74. }
  75. pub fn pause(&self) {
  76. self.command(PlayerCommand::Pause)
  77. }
  78. pub fn stop(&self) {
  79. self.command(PlayerCommand::Stop)
  80. }
  81. pub fn seek(&self, position_ms: u32) {
  82. self.command(PlayerCommand::Seek(position_ms));
  83. }
  84. }
  85. impl Drop for Player {
  86. fn drop(&mut self) {
  87. debug!("Shutting down player thread ...");
  88. self.commands = None;
  89. if let Some(handle) = self.thread_handle.take() {
  90. match handle.join() {
  91. Ok(_) => (),
  92. Err(_) => error!("Player thread panicked!")
  93. }
  94. }
  95. }
  96. }
  97. type Decoder = VorbisDecoder<Subfile<AudioDecrypt<AudioFile>>>;
  98. enum PlayerState {
  99. Stopped,
  100. Paused {
  101. decoder: Decoder,
  102. end_of_track: oneshot::Sender<()>,
  103. },
  104. Playing {
  105. decoder: Decoder,
  106. end_of_track: oneshot::Sender<()>,
  107. },
  108. Invalid,
  109. }
  110. impl PlayerState {
  111. fn is_playing(&self) -> bool {
  112. use self::PlayerState::*;
  113. match *self {
  114. Stopped | Paused { .. } => false,
  115. Playing { .. } => true,
  116. Invalid => panic!("invalid state"),
  117. }
  118. }
  119. fn decoder(&mut self) -> Option<&mut Decoder> {
  120. use self::PlayerState::*;
  121. match *self {
  122. Stopped => None,
  123. Paused { ref mut decoder, .. } |
  124. Playing { ref mut decoder, .. } => Some(decoder),
  125. Invalid => panic!("invalid state"),
  126. }
  127. }
  128. fn signal_end_of_track(self) {
  129. use self::PlayerState::*;
  130. match self {
  131. Paused { end_of_track, .. } |
  132. Playing { end_of_track, .. } => {
  133. end_of_track.complete(())
  134. }
  135. Stopped => warn!("signal_end_of_track from stopped state"),
  136. Invalid => panic!("invalid state"),
  137. }
  138. }
  139. fn paused_to_playing(&mut self) {
  140. use self::PlayerState::*;
  141. match ::std::mem::replace(self, Invalid) {
  142. Paused { decoder, end_of_track } => {
  143. *self = Playing {
  144. decoder: decoder,
  145. end_of_track: end_of_track,
  146. };
  147. }
  148. _ => panic!("invalid state"),
  149. }
  150. }
  151. fn playing_to_paused(&mut self) {
  152. use self::PlayerState::*;
  153. match ::std::mem::replace(self, Invalid) {
  154. Playing { decoder, end_of_track } => {
  155. *self = Paused {
  156. decoder: decoder,
  157. end_of_track: end_of_track,
  158. };
  159. }
  160. _ => panic!("invalid state"),
  161. }
  162. }
  163. }
  164. impl PlayerInternal {
  165. fn run(mut self) {
  166. loop {
  167. let cmd = if self.state.is_playing() {
  168. if self.sink_running
  169. {
  170. match self.commands.try_recv() {
  171. Ok(cmd) => Some(cmd),
  172. Err(TryRecvError::Empty) => None,
  173. Err(TryRecvError::Disconnected) => return,
  174. }
  175. }
  176. else
  177. {
  178. match self.commands.recv_timeout(Duration::from_secs(5)) {
  179. Ok(cmd) => Some(cmd),
  180. Err(RecvTimeoutError::Timeout) => None,
  181. Err(RecvTimeoutError::Disconnected) => return,
  182. }
  183. }
  184. } else {
  185. match self.commands.recv() {
  186. Ok(cmd) => Some(cmd),
  187. Err(RecvError) => return,
  188. }
  189. };
  190. if let Some(cmd) = cmd {
  191. self.handle_command(cmd);
  192. }
  193. if self.state.is_playing() && ! self.sink_running {
  194. self.start_sink();
  195. }
  196. if self.sink_running {
  197. let packet = if let PlayerState::Playing { ref mut decoder, .. } = self.state {
  198. Some(decoder.next_packet().expect("Vorbis error"))
  199. } else {
  200. None
  201. };
  202. if let Some(packet) = packet {
  203. self.handle_packet(packet);
  204. }
  205. }
  206. }
  207. }
  208. fn start_sink(&mut self) {
  209. match self.sink.start() {
  210. Ok(()) => self.sink_running = true,
  211. Err(err) => error!("Could not start audio: {}", err),
  212. }
  213. }
  214. fn stop_sink_if_running(&mut self) {
  215. if self.sink_running {
  216. self.stop_sink();
  217. }
  218. }
  219. fn stop_sink(&mut self) {
  220. self.sink.stop().unwrap();
  221. self.sink_running = false;
  222. }
  223. fn handle_packet(&mut self, packet: Option<VorbisPacket>) {
  224. match packet {
  225. Some(mut packet) => {
  226. if let Some(ref editor) = self.audio_filter {
  227. editor.modify_stream(&mut packet.data_mut())
  228. };
  229. if let Err(err) = self.sink.write(&packet.data()) {
  230. error!("Could not write audio: {}", err);
  231. self.stop_sink();
  232. }
  233. }
  234. None => {
  235. self.stop_sink();
  236. self.run_onstop();
  237. let old_state = mem::replace(&mut self.state, PlayerState::Stopped);
  238. old_state.signal_end_of_track();
  239. }
  240. }
  241. }
  242. fn handle_command(&mut self, cmd: PlayerCommand) {
  243. debug!("command={:?}", cmd);
  244. match cmd {
  245. PlayerCommand::Load(track_id, play, position, end_of_track) => {
  246. if self.state.is_playing() {
  247. self.stop_sink_if_running();
  248. }
  249. match self.load_track(track_id, position as i64) {
  250. Some(decoder) => {
  251. if play {
  252. if !self.state.is_playing() {
  253. self.run_onstart();
  254. }
  255. self.start_sink();
  256. self.state = PlayerState::Playing {
  257. decoder: decoder,
  258. end_of_track: end_of_track,
  259. };
  260. } else {
  261. if self.state.is_playing() {
  262. self.run_onstop();
  263. }
  264. self.state = PlayerState::Paused {
  265. decoder: decoder,
  266. end_of_track: end_of_track,
  267. };
  268. }
  269. }
  270. None => {
  271. end_of_track.complete(());
  272. if self.state.is_playing() {
  273. self.run_onstop();
  274. }
  275. }
  276. }
  277. }
  278. PlayerCommand::Seek(position) => {
  279. if let Some(decoder) = self.state.decoder() {
  280. match decoder.seek(position as i64) {
  281. Ok(_) => (),
  282. Err(err) => error!("Vorbis error: {:?}", err),
  283. }
  284. } else {
  285. warn!("Player::seek called from invalid state");
  286. }
  287. }
  288. PlayerCommand::Play => {
  289. if let PlayerState::Paused { .. } = self.state {
  290. self.state.paused_to_playing();
  291. self.run_onstart();
  292. self.start_sink();
  293. } else {
  294. warn!("Player::play called from invalid state");
  295. }
  296. }
  297. PlayerCommand::Pause => {
  298. if let PlayerState::Playing { .. } = self.state {
  299. self.state.playing_to_paused();
  300. self.stop_sink_if_running();
  301. self.run_onstop();
  302. } else {
  303. warn!("Player::pause called from invalid state");
  304. }
  305. }
  306. PlayerCommand::Stop => {
  307. match self.state {
  308. PlayerState::Playing { .. } => {
  309. self.stop_sink_if_running();
  310. self.run_onstop();
  311. self.state = PlayerState::Stopped;
  312. }
  313. PlayerState::Paused { .. } => {
  314. self.state = PlayerState::Stopped;
  315. },
  316. PlayerState::Stopped => {
  317. warn!("Player::stop called from invalid state");
  318. }
  319. PlayerState::Invalid => panic!("invalid state"),
  320. }
  321. }
  322. }
  323. }
  324. fn run_onstart(&self) {
  325. if let Some(ref program) = self.config.onstart {
  326. util::run_program(program)
  327. }
  328. }
  329. fn run_onstop(&self) {
  330. if let Some(ref program) = self.config.onstop {
  331. util::run_program(program)
  332. }
  333. }
  334. fn find_available_alternative<'a>(&self, track: &'a Track) -> Option<Cow<'a, Track>> {
  335. if track.available {
  336. Some(Cow::Borrowed(track))
  337. } else {
  338. let alternatives = track.alternatives
  339. .iter()
  340. .map(|alt_id| {
  341. Track::get(&self.session, *alt_id)
  342. });
  343. let alternatives = future::join_all(alternatives).wait().unwrap();
  344. alternatives.into_iter().find(|alt| alt.available).map(Cow::Owned)
  345. }
  346. }
  347. fn load_track(&self, track_id: SpotifyId, position: i64) -> Option<Decoder> {
  348. let track = Track::get(&self.session, track_id).wait().unwrap();
  349. info!("Loading track \"{}\"", track.name);
  350. let track = match self.find_available_alternative(&track) {
  351. Some(track) => track,
  352. None => {
  353. warn!("Track \"{}\" is not available", track.name);
  354. return None;
  355. }
  356. };
  357. let format = match self.config.bitrate {
  358. Bitrate::Bitrate96 => FileFormat::OGG_VORBIS_96,
  359. Bitrate::Bitrate160 => FileFormat::OGG_VORBIS_160,
  360. Bitrate::Bitrate320 => FileFormat::OGG_VORBIS_320,
  361. };
  362. let file_id = match track.files.get(&format) {
  363. Some(&file_id) => file_id,
  364. None => {
  365. warn!("Track \"{}\" is not available in format {:?}", track.name, format);
  366. return None;
  367. }
  368. };
  369. let key = self.session.audio_key().request(track.id, file_id).wait().unwrap();
  370. let encrypted_file = AudioFile::open(&self.session, file_id).wait().unwrap();
  371. let audio_file = Subfile::new(AudioDecrypt::new(key, encrypted_file), 0xa7);
  372. let mut decoder = VorbisDecoder::new(audio_file).unwrap();
  373. match decoder.seek(position) {
  374. Ok(_) => (),
  375. Err(err) => error!("Vorbis error: {:?}", err),
  376. }
  377. info!("Track \"{}\" loaded", track.name);
  378. Some(decoder)
  379. }
  380. }
  381. impl Drop for PlayerInternal {
  382. fn drop(&mut self) {
  383. debug!("drop Player[{}]", self.session.session_id());
  384. }
  385. }
  386. impl ::std::fmt::Debug for PlayerCommand {
  387. fn fmt(&self, f: &mut ::std::fmt::Formatter) -> ::std::fmt::Result {
  388. match *self {
  389. PlayerCommand::Load(track, play, position, _) => {
  390. f.debug_tuple("Load")
  391. .field(&track)
  392. .field(&play)
  393. .field(&position)
  394. .finish()
  395. }
  396. PlayerCommand::Play => {
  397. f.debug_tuple("Play").finish()
  398. }
  399. PlayerCommand::Pause => {
  400. f.debug_tuple("Pause").finish()
  401. }
  402. PlayerCommand::Stop => {
  403. f.debug_tuple("Stop").finish()
  404. }
  405. PlayerCommand::Seek(position) => {
  406. f.debug_tuple("Seek")
  407. .field(&position)
  408. .finish()
  409. }
  410. }
  411. }
  412. }